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John Turner
05-13-06, 02:36 AM
Here's a guy I've been playing around with for the last couple nights, the loose idea is that he's the result of a pretty nasty lab experiment. I'll be doing more detailing on the organics and adding some cables and mechanical elements to him in maya.

Comments/crits welcome.


13.jpg

Moochie
05-13-06, 03:46 AM
There's some nice modeling happening here. I was wondering if sharper edges on the skull might make the bone/brain transition a bit sicker?

The face, ear and teeth certainly show your skill as a modeler. :tu:

lemonnado
05-13-06, 11:14 AM
HAHA crazy fun stuff. Looking good here. He needs some drool running out of the corner of his mouth... I bet that would look really creepy then.
Lemo

John Turner
05-14-06, 02:51 AM
Moochie - thanks :) . I agree that edge needed some work. I tried going more organic with it all the way around this time.

Thanks lemonnado, yea a little drool could work for this guy if I can make it look credible.

Did some more work on the face and started working on his third eye -


wire.jpg




16.jpg

Tim Leydecker
05-14-06, 02:59 AM
Admireable feeling for volume. I envy you for being so
elegantly efficient with your basemesh and for having
such a great eye for the effect of details.

Cheers

tim

lemonnado
05-14-06, 07:17 AM
Great depth. Why do people keep rising the bar so high.... sighhhhh;)
:tu::tu::tu:
Lemo

John Turner
05-14-06, 11:17 PM
Thanks a lot for the comments guys :) . Small update - started on the torso, I still need to go back and put some age on it, maybe goop it up a little...

2.jpg

John Turner
05-16-06, 10:59 PM
Maya "rig" test (not sure if 4 bones counts as a rig) ;)

13r.jpg

womball
05-17-06, 10:27 AM
Great character, but very lumpy chest.

John Turner
05-17-06, 07:30 PM
Thanks for the feedback Womball. I was going for a mutated feel in the chest, I'll try to play that up more when I get into the texturing.

John Turner
05-24-06, 10:37 PM
Gave him some headgear and did some material work on the face, still need to add some details and texture the brain...

pipes13.jpg

elarcano
05-24-06, 11:45 PM
That is very well execution of a simple yet very precise model... in other words, awesome and very fun character... I don't know why, but I'd like electrocute him ;)

There are other cool models in your site as well :tu:

Maya4fun
05-25-06, 04:29 AM
Nice, :tu:
I like the expression on face and modeling too.
Kepp the colors !!!!! ;)

Emmanuel

Buckie
05-25-06, 05:32 AM
This is great, nice expression, love the website too...:tu:

boozy floozie
05-25-06, 07:46 AM
Great expression and nice modeling.

The low poly work on your site is very impressive- love the way you have limited polys creating superb characters.

Erklaerbar
05-25-06, 09:16 AM
I like your ability to give life to your characters. The game content on your site is very inspirative. Keep them coming. :tu:

John Turner
05-25-06, 09:31 PM
Thanks a lot for the comments guys :). Hope to get him wrapped up soon.

John Turner
06-14-06, 01:47 AM
Some more texture work...

tex.jpg

Jason Belec
06-14-06, 05:09 AM
I felt like that yesterday, and I'd give anything to be able to take my beer in like that - direct stimulation. ;)

Overall, this has been great to watch progress.

ncollings
06-14-06, 06:12 AM
i dig this model man!
Keep it up :tu:

MrLearner
06-14-06, 07:07 AM
Thanks for sharing. Lovely stuff! He looks really disgusting :)
Any plans to animate?

Sleepwalker
06-14-06, 08:07 AM
Whoah, any chance to get some insight of your work specs? This looks gorgeous to me, which renderer are you using, this is just so nice,I like the character too, it is really refreshing to get something rigged here (i know it is four bones, but still)
Nice work man, I love it, especially the green skin !

John Turner
06-14-06, 08:38 PM
Jason - Heheh, yea a slightly more painful version of the ballpark beer hat - but it gets you drunk so fast that it doesn't even matter :tu: Thanks.

ncollings - Thanks :)

MrLearner - Thanks, I want to explore facial animation but will probably make a new model for that and give it a full body.

Sleepwalker - Thanks, the render is mental ray in maya using image based lighting and fg. He's using misss_fast_skin with a pretty saturated green in the upper layers and red meat underneath. Tried green blood originally but it just wasn't happening :td:

John Turner
08-13-06, 07:53 PM
Finally got this guy about as wrapped up as he's gonna get. Rendered in Maya, compositing and glow effects done in photoshop.

labrat.jpg

odhinn
08-13-06, 08:33 PM
Amazing work bro.

Patton
08-13-06, 08:37 PM
Very Cool!

PATTON

mattcioffi
08-13-06, 08:46 PM
nicely done. bizaroooo:tu:

frogspasm
08-13-06, 11:44 PM
Wow, Turner.

Really great work.
I love the shading work youve done, really brings him to life. I've been wacking about this week with the Fast MISSS Skin in Maya, and this shows me I've still got a ways to go...Getting relaistic green skin is tough< but you prety much nailed it

Awesome stuff!

~Mike D.

Buckie
08-13-06, 11:52 PM
Nice work, but I've seen nearly an identical image in terms of subject & compositon done some time ago, great work all the same though, the character shading is awesome...

Davinci990
08-14-06, 12:48 AM
Staring and staring! Thanks for "wire.jpg" -very instructive. lol-You've destroyed my comfort zone with low poly models-- I can see I've got miles to go at this level!

Thanks for showing mastery from start to finish.
=dp

Pride
08-14-06, 01:04 AM
Excellent job....great looking render!

Brainplug
08-14-06, 05:20 AM
Whoa! This is great work man! Love your style. 5 x :tu:

SolidSnakexxx
08-14-06, 06:53 AM
The final render came out really good :tu: :tu:

VeryGrimm
08-14-06, 06:57 AM
He came out great! Nice job!

Jason Belec
08-14-06, 07:26 AM
Great result. Reminds me of an old friend, he did a lot of internationally recognized airbrush illustration with an amazing style back when that was cool for us to do (airbrushing).

I really like the the facial experssion, makes me wanna be next! ;)

bicc39
08-14-06, 08:01 AM
Great work!!!
I believe he had a booth at Siggraph>

John Turner
08-14-06, 02:20 PM
Thanks to everyone for the comments :)

frogspasm - Thanks. I referenced Zap Andersson's skin tutorial a lot along the way, it's linked at the top of this page in case you haven't seen it - http://www.lamrug.org/resources/skintips.html

Buckie - Thanks, I didn't consciously try to immitate any other work.

Davinci990 - Thanks and no prob, glad if the pic helped.

Jason - Thanks, I haven't done traditional airbrushing but I'd be lost without it in Photoshop :)