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breakneck
04-28-06, 01:42 PM
frizzle.JPG frizzle2.JPG

ok ladies and gentlemen .. . .this has become my first wip that i dare to share with the world. . . i'm working on it mostly at work so i'll be updating here and there.

anyone listen to a band named Primus??? i got this idea of one of their cds named Frizzle Fry . . .

rusty

breakneck
04-28-06, 05:44 PM
ok i started on a different head for the piece . .. i was unhappy with the firsy one. . . so heres the start. . . i know its worthless right now but you all just wait. . . . newfrizzlestart.JPG

breakneck
04-28-06, 06:14 PM
my last update for the day. . . .any crits or whatever feel free. . . fri.JPG

breakneck
04-29-06, 09:16 PM
:p :mad: :p argghh!!! i got frustrated so i painted this dumb guy~!!!!!!
frustrated.JPG
i'm about ready to give up on this project. .. . i know i know.. . i shouldn't give up so easy. this head is supposed to be sitting in a pan eventually but i'm having a hard time modeling a pan(i'm trying by using the box model tech.) also i have a question if anyone can answer. . . i want to make eyes that seem to be bulging out from the head like this::pop.JPG

kostia
04-29-06, 09:58 PM
Have you started your model from sphere3d?

breakneck
04-30-06, 01:06 PM
yea i started with a cube. . .

kostia
04-30-06, 10:57 PM
Try to start your model with z-spheres, converted it to mesh. After this, with edgeloops you can create the basic model you need to add more details with brushes. To correct some deffects you can use smooth brush (transfer->smooth).