MJ
08-30-02, 09:04 AM
I didn't post this in the technical assistance region of the forum because I felt this wasn't a technical error, but instead the way ZBrush 1.5 handles Texturing ZSpheres.
Is it just me, or do the textures appear to be totally unworkable?
I mean, of course you can paint them right on with texturemaster, however if you want to unwrap your texture, load it back into ZBrush on a plane3d, and use the 2d tools to enhance your texture, it's damn near impossible (if you have no idea what Im talking about, try it, texture a zsphere model, then unwrap the texture! woah! exactly
MJ
Is it just me, or do the textures appear to be totally unworkable?
I mean, of course you can paint them right on with texturemaster, however if you want to unwrap your texture, load it back into ZBrush on a plane3d, and use the 2d tools to enhance your texture, it's damn near impossible (if you have no idea what Im talking about, try it, texture a zsphere model, then unwrap the texture! woah! exactly
MJ