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View Full Version : zbrush to maya displacement test.



j2
04-09-04, 07:06 AM
zbrush displacement export to maya,render in maya mentral ray. http://www2.zbrushcentral.com/uploaded_from_zbc/200404/user_image-1081519589iga.jpg

wofle
04-09-04, 07:46 AM
good job!

elfufu
04-09-04, 11:36 AM
can you show your setting for this render i am having a real hard time rendering out my horse. in maya

j2
04-09-04, 12:41 PM
about 6minutes in maya mentral ray,and with 2area light...

elfufu
04-10-04, 01:38 AM
ive almost given up on mental ray i just cant get it to work, it crashes crashes crashes no matter what i do. i am really dissapointed

Zendoftheworld
04-10-04, 05:32 AM
Hi elfufu,

Why don't you show us your render settings Let's see if I can help you.

I'd also like to know answers to the following:

1. What format is your displacement map in? RGB or Grayscale?

2. Have you converted your object to a SubD surface, or did you apply mental ray approximation settings?

Regards,
Zendoftheworld...

j2
04-10-04, 02:33 PM
and a new test for zbrush2's texture and rendering,everything in zbrush2. http://www2.zbrushcentral.com/uploaded_from_zbc/200404/user_image-1081632787ekq.jpg

Aztec...soljA
04-10-04, 05:23 PM
very nice compotition of skin. Half human, half beast? :D