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bobzilla
03-08-06, 10:10 AM
Will the next update (or maybe sooner?) be a Universal Binary version able to work on an Intel Mac?

Has anyone here tested the current ZBrush on an Intel Mac yet?

Thanks...

Jason Belec
03-08-06, 11:16 AM
I will try to do that for you sometime over the next few days with the demo version. ;)

bobzilla
03-08-06, 11:29 AM
Thanks very much. I appreciate it...

Jason Belec
03-08-06, 12:01 PM
No guarantees, but I have a friend that just had one delivered. ;)

gattomanzo
03-08-06, 12:09 PM
when will a pc with a motorola core be released?

i want a pcmac!!!:lol:

gattomanzo
03-08-06, 12:14 PM
eheheheheh

xponamac.jpg

sorry, i couldn't resiste

Eidetiken
03-13-06, 11:54 AM
I'm not that concerned with a Universal Bianary as I am with just getting ZBrush to run under Rosetta on the IntelMac. As far as I'm concerned if you can get ZBrush to run on the IntelMac under Rosetta now and make the Universal Binary a free upgrade later, I'd buy ZBrush now and wait for the UB upgrade. My apps running under Rosetta now are fine, but ZBrush hangs on the welcome screen under Rosetta. So far ZBrush is the only program I've found that won't run under Rosetta.

bobzilla
03-13-06, 12:14 PM
Hey, thanks for the info.

I'm going to need to "move" all my current apps to the IntelMac, and it's good to know you haven't had any problems under Rosetta.

I don't own ZBrush yet, but I didn't want to even think about getting it if it didn't work on an IntelMac.

Eidetiken
03-13-06, 12:18 PM
Bob you should re-read what I wrote... ZBrush DOES NOT... run on IntelMac under Rosetta. It hangs and you have to force quite ZBrush.

All my other apps DO run ... some slow, but for the most part.. they all work under Rosetta.

Jason Belec
03-13-06, 12:27 PM
Try duplicating the Rosetta app, then force Zbrush to boot under this copy. We have discovered certain issues with the conventional approach. This idea can be found around the web as well.

No guarantees, I haven't had a chance to test Zbrush yet on the Intel Mac setup. ;)

Eidetiken
03-13-06, 12:34 PM
tried duplicating it... put the original in the trash and emptied the trash... It worked... I quit the program and ran it again... ZBrush hanged on the welcome screen... Any other ideas?

Thanks

Jason Belec
03-13-06, 02:14 PM
Don't trash the original! Sorry should have been clearer - keep both.

This is a temp fix, you may have to make that dupe each time - Applescript will solve the repetative nature of the task. Glad it worked at least once!

The reason it hung the second time, is the system grabbed the copy as the original and that is conflicting. ;)

bobzilla
03-13-06, 02:18 PM
Try duplicating the Rosetta app, then force Zbrush to boot under this copy. We have discovered certain issues with the conventional approach. This idea can be found around the web as well.

No guarantees, I haven't had a chance to test Zbrush yet on the Intel Mac setup. ;)

Yeah, I understood what you meant. I meant I was glad you haven't had problems with other apps.

Eidetiken
03-13-06, 02:53 PM
Jason

I made a duplicate of the duplicate and it worked again... then I minimized the ZBrush window so I could read the keyboard shortcut pdf. I enlarged ZBrush again and guess what... it hanged. I had to go through the whole process of duplicating the ZBrush app again to get it to work. So I'm in ZBrush... again... and I bring up the help window. I hit a button in the help window and ZBrush completely closed itself.

I've decided all this is way to frustrating to go through whenever I want to run ZBrush, reminds me of my windows blue screen of death days, and hold off buying ZBrush at all until the program is at least stable in Rosetta. Until then... thanks for your help.

Bob, you might be happy to know that LightWave does work on the IntelMac without a problem.

bobzilla
03-13-06, 04:19 PM
Well, I use Cinema 4D, and we already have a UB version. I thought maybe you were using things like any of the Adobe Suites...hoping they are at least usable.

Eidetiken
03-13-06, 04:31 PM
Photoshop CS2 and Illustrator both work fine.

bobzilla
03-13-06, 04:36 PM
Thanks very much.

I know this isn't really the place to discuss "other" apps, but I don't know many people on IntelMacs and and it's tough to find out any onfo.

Hope things get better with ZBrush, though. I'm hoping their next update will have a UB version.

AnimalMachine
04-11-06, 10:00 AM
What's the status of ZBrush on Intel Macs?

I just switched to a MacBook Pro and ebay'd all my old PowerPC macs...

Annunziata
04-23-06, 10:45 AM
Along the spirit of this thread, I'm curious if anyone has used ZBrush on a Mac through Apple's public beta version of Boot Camp. Boot Camp allows you to partition an Intel-based Mac computer to run both OS X and Windows XP based software. While Windows software may not run as fast as you may expect on a powerful Mac, initial reviews say that there is no performance hit, which you may get running a Windows application through Apple's Rosetta. Any thoughts on the matter?

Jason Belec
04-23-06, 12:54 PM
I don't think the Windows guys are going to buy a Mac to test that theory. And Mac guys aren't probably that interested in running Windows, although some people have done the installation. Since you really do have to boot up as either Mac or PC and buy Windows as well, it seems a lot of work for little gain. Not to mention the amount of disk space you have to give up on a rather small drive as it is. The speed tests are pretty good though, and increasing the RAM and a better hardrive really increases performance as usual. Running Rosetta is not great for graphic apps, and the graphics card in the new iMac isn't all that. Don't get me wrong, for the intended audience it's pretty hot. However for the money I can mod my G4 Cube to kick it's but in every way, from processors to graphics card and hardrive. That said, we'll see what Zbrush and other companies come up with, probably in time for the next generation from Apple of the Intel structure. ;)

pixelsoul
04-23-06, 02:20 PM
I am not sure.. but I read somewhere that 3d max wont run under XP IntelMac because of copy protection.. So there could be problems running it under XP

modo Cosmo
04-30-06, 01:41 AM
heya.....


Installing Windows on a MacBook Pro is just like any other PC with Windows.

All applications will work. I actually use ZBrush in Windows until a UB of ZBrush is released. And wow, what a difference a decent graphics card makes.

ZBrush flies on my MacBook Pro (XP) compared to my 'old' Powerbook.

mikkel@penalhuset.dk
04-30-06, 01:46 AM
Hi there

I got a Macbook Pro not long ago, and after trying to get ZBrush 2.0 to work I startet playing around with version 155b. Untill now it has been working without any "hangups" or anything like that.
:)

Mikkel

AnimalMachine
05-17-06, 09:42 AM
FWIW, it seems that there won't be a universal binary of ZBrush2 until version 2.5 is released.

So here's to hoping that 2.5 is just around the corner! ;)

bobzilla
05-17-06, 02:48 PM
Well, that's some big-ass corner their rounding!

mikkel@penalhuset.dk
06-01-06, 01:07 PM
Hi there

I tried to move the ZPlugs from the ZData folder a couple of days ago, and now ZBrush works just fine - it dosen't hang on startup. Just dont leave/hide ZBrush - it becomes "slow" after that, but still able to save the file. I will try to replace one plugin at a time to find the one or more plugins conflicting.

:D

Jason Belec
08-10-06, 05:57 PM
I think I'm going to explore this next week on my new 17" MacBookPro.... ;)

Buckie
08-11-06, 07:26 AM
ZBrush 2 will not run on an Intel Mac because of issues with the Rosetta emulator...

Zbrush 2.5 will be Universal Binary, therefore run on all macs...

Jason Belec
08-11-06, 08:12 AM
Yeah, yeah, but the fun is in pushing my knowledge and skill. I have a few things running that aren't supposed to - properly anyway. And I have the time to play while waiting for 2.5. ;)

enrique_david
08-28-06, 08:41 AM
(ZBRUSH NEWBIE) You know, I bought zbrush a couple of months ago thinking that v2.5 was coming out at siggraph. I bought an intel based mac when they first came out. now i'm stuck with a copy of zbrush that i can't even run or play around with on any of my macs.

Would it be worth it to purchase a copy of windows and install it both on my imac and macbook pro just so i can start using zbrush? As much as i want to wait tof 2.5 i just can't. To be honest with you I don't really care too much about the upgrade. I just want to run on my mac. I want to start learning how to use it so i can atleast be familiar with it when v2.5 comes out.

Jason Belec
08-28-06, 10:22 AM
You could do that, but you will have to reboot under Windows. You will also need a Windows version of Zbrush ( I believe a reduced fee version exists for this case). I'm exploring the options that Parallels offers in this predicament, but I'm still working through all the funtionality and possible issues. I will report back when I'm done testing though. ;)

Jason Belec
10-08-06, 07:19 AM
Could those interested in helping perfect the solution for current users join me....

http://www.zbrushcentral.com/zbc/showthread.php?t=38624