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DarthWayne
03-01-06, 05:32 PM
orc7.jpg



I've made it a bit of a pet project of mine to try and improve my anatomy skills as much as I can. As I was fast getting sick of doing human head after human head (at least for the moment), I thought I'd move out of my 'comfort zone' and try a orc / human hybrid. I'm really after come crits on the anatomy of the pose to be honest. There's a few details on it but thats not really what this project is about. To me its about getting a clean mesh with god form.

I'm trying to aim for an ear a bit like a dogs (only hairless) so I realise the ear is wrong and needs work. The only real work done on this has been on the face itself as thats the first area I want to improve skill wise. Now you know what I'm hoping to get from this model, let the crits commence.:D (Obviously it goes without saying that lighting etc isn't really crits I'm after).

Wayne...

DarthWayne
03-04-06, 03:31 PM
orc13.jpg

A bit more detail and a texture

Well this models popular isn't it?:lol: As no one posted I thought I'd keep messing around with it whenever I have a few free minutes. I'm basically stuck at my max poly count in zbrush on my machine (1.7 million), so its not as detailed as I'd like, but I want to make sure I get the best out of those 1.7 million.

Only post was color adjustment in photoshop (basically auto color .. thats it) everything else is native zbrush. Alphas were only used for the skin pores everything else detail wise is deco brush.
Enjoy,

Wayne...

slocik
03-04-06, 03:36 PM
You scholud fis the mouth :P do it more human like, becouse eaven if yopu are making a fantasy creature, you schould take a human head as reference in anatomy :]

odhinn
03-04-06, 03:37 PM
Cool start, keep going.