kyphur
02-24-06, 01:58 PM
So after three days I've got a good bit done. I wish I could've devoted a lot more "steady" time to it rather than here or there. The hands and feet are still pretty rough hence why they're not visible right this second.
Process:
Base mesh done with Zspheres then exported to 3DS Max. Edgeloops and UV's laid out in Max then exported back to Zbrush. Result you see now. Low Res mesh laying in completely at around 3000 with the highres weighing in at around 3-5 million.
I'm going to be texturing via Kris Kosta's (http://pixologic.com/zbrush/class/artaction.html) technique in projection master more than likely.
(http://kyphurland.com/img/full/zbrush/022406/deadeye_wip01.jpg)http://kyphurland.com/img/full/zbrush/022406/deadeye_wip01.jpg
(for some reason the face looks really funky in a thumbnail size)
Turntable in Quicktime format:
SPINNING HEAD OF DEAD! (http://kyphurland.com/movies/deadhead01.mov)
Turntable of FULL BODY in Quicktime format:
SPINNING NEKKIDNESS OF DEAD! (http://kyphurland.com/movies/deadtest02.mov)
Anyways, hopefully will have him fully textured and finished sometime next week if things keep moving at this rate.
Kyph
Process:
Base mesh done with Zspheres then exported to 3DS Max. Edgeloops and UV's laid out in Max then exported back to Zbrush. Result you see now. Low Res mesh laying in completely at around 3000 with the highres weighing in at around 3-5 million.
I'm going to be texturing via Kris Kosta's (http://pixologic.com/zbrush/class/artaction.html) technique in projection master more than likely.
(http://kyphurland.com/img/full/zbrush/022406/deadeye_wip01.jpg)http://kyphurland.com/img/full/zbrush/022406/deadeye_wip01.jpg
(for some reason the face looks really funky in a thumbnail size)
Turntable in Quicktime format:
SPINNING HEAD OF DEAD! (http://kyphurland.com/movies/deadhead01.mov)
Turntable of FULL BODY in Quicktime format:
SPINNING NEKKIDNESS OF DEAD! (http://kyphurland.com/movies/deadtest02.mov)
Anyways, hopefully will have him fully textured and finished sometime next week if things keep moving at this rate.
Kyph