View Full Version : Tutorial on weird looking landscapes
11-25-02, 12:03 PM
i wrote a tutorial today on weird looking landscapes , I put a lot of images in it and I hope newbies can understand it. For experienced users , you'll probably skip a lot of steps.
I hope someone can use this , thx for looking :)
Weird looking landscapes tutorial (http://users.pandora.be/TheNamek/ztut/ZbrushTut.htm)
11-25-02, 12:06 PM
Well these landscapes of yours look really good, I'll read this one ASAP ;). Thanks!
11-25-02, 12:11 PM
oh yeah , if any images don't work , please let me know. uploading with a 56k modem doesnt always go without problems :p
Thanks alot, this look very interesting. :) :tu:
11-25-02, 12:52 PM
Thanks for your tutoria. I found some good hints!
11-25-02, 12:55 PM
I should add , that I forgot something because I had lunch in between writing the tutorial.
I forgot to bake the background layer , before snapshotting the objects onto the canvas , therefore there is a dropshadow on the sky which shouldnt be there in the first place , sorry about that. :)
11-26-02, 04:26 AM
Oh this is very good!, I never thought about using texture make alpha to inflate rock structure. This ought to save alot of time.
11-26-02, 04:56 AM
actually , Ken B used it to make a tree look realistic a while ago. it's a fast way to create complex looking lanscapes ,rocks , ...
I would appreciate it if anyone who read the tutorial could also tell me where I made mistakes in english .
And another tip , try to render your object with the toonshader , you can get Super Mario Bro's Landscapes like that. :)
<font color="#949494" size="1"> November 26, 2002 Message edited by: The Namek </font>
Tried it very interesting. I will post something in the future! Thanks for sharing.
11-26-02, 06:38 AM
2 other abstract thingies , same technique.
1 Looks a bit like Lava and the other one has an organ-like shape in it :p
11-26-02, 11:20 AM
11-26-02, 11:22 AM
That lava image is cool :tu: :tu:, the intestin'ish thing on the second looks very convincing too ;).
11-26-02, 03:06 PM
This is a variation of Namek's image:
11-26-02, 03:07 PM
And this is another with the same technique:
11-26-02, 03:46 PM
It is a very good technique for making a rocky ground. I did play with this a while back, using a shot of clouds as the texture-turned-to-alpha inflator.
I particularly like the last image you posted Namek. Very intriguing.
In the following image the ground, and stumpy thingy was done with the same sort of approach.
11-26-02, 06:13 PM
Some of these are similar to those fascinating rock stratas portray in medieval paintings.Very nice and a pleasure to read about your technique. Would love to see some of these rock formations also rendered in Vue d'Esprit or even Bryce. :tu:
11-27-02, 02:59 AM
Boozy floozie , I never tried rendering it in bryce or vue. Maybe someone could try it , since I don't have Vue. I do have Bryce , so I'll try it out when I get home.
Filament9 and moonwalker , great images , thx for trying it out.
<font color="#949494" size="1"> November 27, 2002 Message edited by: The Namek </font>
11-27-02, 07:42 AM
I finally got some time to try this out a little in a quick test.
This is great for producing natural lines which is very hard to do by hand IMO. In Photoshop I always used a picture of something natural to displace the lines I drew, this does pretty much the same thing. Its usually easy to spot the difference between a line drawn by hand and a line in nature. Hopefully I'll have time to dive deeper into this, great stuff The Namek
:tu: :tu: :tu:.
<font color="#949494" size="1"> November 27, 2002 Message edited by: Karasuando </font>
Great Tutorial Namek, I'm going to give this a try asap, looks like a interesting technique for sure!
Thanks buddy :)
Interesting tutorial, Namek :tu: :tu:
The images are very nice :tu: :tu: :tu:
11-27-02, 11:06 AM
thats a cool tut, Namek, and very beautiful results, everyone! :tu: :tu: :tu: :tu:
i can't see£¬ :( the link is bad ...who can help me £¬thank you ;) ;)
05-13-04, 11:31 PM
Use the "Private Message" for ask The Namek :)
05-14-04, 03:10 AM
I'm afraid I've lost that tutorial when I formatted my disk :(
05-14-04, 04:40 AM
The requested URL /TheNamek/ztut/ZbrushTut.htm was not found on this server.
05-14-04, 05:14 AM
Well this thread is kinda old and my site has gone offline since then because I changed isp.
05-14-04, 05:20 AM
Ask Juandel if it's not too busy :)
I believe that I had keept it !
Ps So maybe it's a good habit to Upload to Zbc a script for ovoid this sort of little problem :D
05-14-04, 02:13 PM
Yeah, if someone has this lying around somewhere, if you could upload it again, that would be appreciated :)
05-14-04, 03:10 PM
Not exactly the same but try the Sarabel landscapes script !
Three (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=011629) ;)
Pilou fan of Sarabel
05-14-04, 05:32 PM
Thanks Pilou, that helps alot. :tu:
I feel so bad missing this wonderful tutorial :( Wish there is a ZScript, any chance, please Namek :o
05-15-04, 08:10 AM
You can also make your own reserach :)
It's not very difficult :rolleyes:
:b3: Draw anything on the canvas with the normal brush, ZAdd On
:b3: Take the SphereBrush, Zadd On, and redraw with it over the your first screen
Isn't amazing? :)
:b3: Retake the normal brush Z Add off
And brush with a nifty texture
With this you can make crazzy images :cool:
Have fun Zbrushing!
Ps Look my tut page signature, there is surely some trick for inspiration :)
When you say "Normal Brush" do you mean =" Simple Brush"?
05-15-04, 03:54 PM
Yes of course, the simple brush :)
the default brush sorry :)
Here speddy try of that said above
I use a material (not a texture) so Enable M
You can move the regulates sliders of the menu Material in real time for obtain the result wished :)
05-15-04, 05:05 PM
This thread (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=010921) and the thread to which it links may be of some use as well.
05-16-04, 02:55 AM
:D look on/at Frenchie - our livin´encyclopedy :D
Thank you :tu:
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