View Full Version : ZLizardman WIP (1st update)
Codexus
08-29-02, 05:34 PM
Now that I finally understand that unified skin is the way to go, here a first WIP. Still some work needed on the ZSpheres before I start scuplting it.
EDIT: I almost forgot, thanks to Mentat7 for the tips :)
http://www2.zbrushcentral.com/zbc_uploads/user_image-1030667567pdw.jpg
Stonecutter
08-29-02, 05:37 PM
Yep, everybody is rockin' now! Nice one Mr. C!
:cool: :tu: :tu: :tu: :cool:
looks good.
very nice base start for scuplting.
This is really good! I've not that far yet, but getting there. Really nice job on the all the digits, horns and tail!
Very well done :ex: I like his pose. he should make a great action figure :tu: :tu: :tu:
Very Nice
Can you tell me how you did the hands and fingers???????
Every time I try it my mesh is all messed up.
Dave
Kerstin
08-29-02, 10:27 PM
Looks fantastic! Very good work :tu: :tu:
Codexus
08-30-02, 08:37 AM
Thanks :)
DeeVee, yes I was thinking about an action figure I've on my desk at work while modelling :)
dfaris, here's a close up of the hand. Basically it was just a lot of tweaking until it looked more or less like a hand.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1030721796qsz.jpg
Impressive! looking forward to the final image :tu: :tu: :tu:
Thats a great job, what sort of settings did you use for the skinning. Every time I have tried it I lose practically all the fingers. :tu: :tu: :tu:
Dave
Great model! I love your way of doing hands, I may have to try that technique.
Dave, if you are finding you are loosing all details from the fingers, you need to use higher resolution zspheres when creating the fingers and hand.
For example, create your entire figure normally as you would, then when it comes time to add hands and feet, fingers and toes, slide the 'resoultion' slider right up to 256. (you can find the resolution slider under "tools:Modifiers:inventory
Then apply a 'unified' skin. You should find a dramatic increase in the quality of your fingers (or any other region where you used a higher resolution ZSphere)
I usually use high resolution zspheres for my feet, hands, fingers, toes, and head region.
MJ
Codexus
08-30-02, 12:43 PM
Skinning is unified skinning at maximum resolution. Other unified skin parameters at default values.
Codexus
08-30-02, 12:45 PM
MJ, is the resolution setting on a sphere by sphere basis? I think it applies to the whole skin.
Thanks for the info guys, I'm going to have another go at it now. :) :tu:
Dave
Codexus
08-30-02, 04:41 PM
Here's an update. I've sculpted the body and the head.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1030750907zfq.jpg
Stonecutter
08-30-02, 04:54 PM
Coming along nicely Mr. C! :tu: :tu: :tu:
yeah it looking real good :tu:
Impressive :tu: The finished image should be super :ex: Very good update, it is begining to take on it's own personality :) :tu: :tu: :tu:
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