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xrecar
07-11-04, 07:46 PM
Howdy again,

I didn't get any responses from my first Z-brush project 2 weeks ago(a head model), so here I go again. I'm up for comments, questions, directions, or whatever anyone has to say... this is my second go at a human figure. Took roughly 4 hrs (30-45 mins a day here and there) The feet need work, and the hands didnt turn out the way I realy wanted. I tried to keep the divisions as low as possible, and I want to learn how you do the whole displacement map trick. I really enjoy this software... Thanks to everyone for making me want to do art again.

Xrecar http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1089600269bti.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1089600312pjb.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1089600339wuc.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1089600353zok.jpg

Ron Harris
07-11-04, 08:28 PM
looking good. I like everything so far about this model. I think the shoulder blades could be worked on a bit more and widened as well as the chest...and taper that waist slightly.. You have put alot of work into this model and I think with just a little extra tweaking of the areas i mentioned you will go from a good model to a great model. I really like the legs too. Maybe ever so slightly beef up the biceps also. Keep up the hard work. :tu: :tu: Your efforts are paying off.

Ron

PusGhetty
07-12-04, 02:50 PM
xrecar,
Sounds like you know what needs fixed... I think you did fine for your second project! Keep your chin up and keep em coming!
Take care,
Michael
BTW, Welcome Aboard!