View Full Version : Middle-aged Head
adamsteeves
02-11-06, 07:27 PM
Here is my first attempt at creating a photorealistic head in ZBrush. It took me about 3 days to do. I had only been using ZBrush for about 2 weeks before I started this project.
MiddleAgedHead_back_medium.jpg MiddleAgedHead_front2_medium.jpg MiddleAgedHead_persp2_medium.jpg MiddleAgedHead_persp_medium.jpg MiddleAgedHead_side1_medium.jpg MiddleAgedHead_side2_medium.jpg
Hey man, That's great, how did you do the hair? did you paste a photo on the model? tell me. My english isn't so good. Estupendo trabajo man.:tu:
adamsteeves
02-11-06, 09:24 PM
Yes, I projected the textures from photos. Then I added bump detail to it by brushing on some small strokes.
LIQUIDSNEEK
02-12-06, 12:14 AM
looks good ,;) kinda like something you would see in a in game movie i think the needs some wetness around the lip area
butt_sahib911
02-12-06, 03:00 AM
hello!
awesome awesome work!!!
love it....
can u please tell how you did the mustashe area:
did u do it like this:
-go to projection master........add bump....and then paint....?
-or did you do the picture texturing as you did the hair?
thank you very much!
very nice...i cant find any problem...
adamsteeves
02-12-06, 06:28 AM
I did the mustache area the same as the hair and the rest of the model. I projected photographs from all angles and then added the finer details based on the photo. I used the ZAppLink plugin to aid me. I created a semi-transparent shader to allow me to see the model's detail better while doing so. I also removed as much shadow from the textures before I projected them to let the scene lights cast the appropriate shadows.
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