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View Full Version : Photoreal study of a human bust



eggsrgood
01-23-06, 01:01 PM
Hey Zbrushers,

I'm finally done with this piece. No outrageous concept of anything, just a museum/art gallery viewing. I wanted to breathe life into a statue rather than have it clay or marble. Hope you like it. Rendered with Mental Ray in Maya.

final_front.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2725312%27,%27final_front.jpg%27 ,1,0%29)final_back.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2725315%27,%27final_back.jpg%27, 1,0%29)


wires.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2725316%27,%27wires.jpg%27,1,0%2 9)

You can view a hi-res version http://users.tpg.com.au/wildrice/Pics/hi_res.jpg
I think it gives the detail more justice. :D

javierloredo
01-23-06, 01:52 PM
Nice work Eggs! I really like your modeling and texturing tho but, I think the chest looks a little bit stiff. Probably add a little bit more of gravity to the chest, maybe the (man boobs)hehe a little bit more closer to the abs. Another think that i think you might wana have in consideration or maybe it's just me, I think more the torso looks a little bit plastic. Maybe later you might want to add more define skin texture or scars. It's your art work, im not telling to change anything, just giving ideas. The face came out awesome! Cool Stuff! ok have a great day! :D

Javi.

eggsrgood
01-23-06, 06:34 PM
Hey javierloredo, thanks for your crits. I get what you mean, yeah, total man boobs. :D I don't know if the Zbrush community seems to like this kind of art. There ain't no monsters or naked chicks here. :p Anyway, I had fun doing it and am pleased with the final piece. Thanks mate, have a good day yourself :lol:

eggsrgood
01-23-06, 10:53 PM
if anyone is interested in the process of making this guy, just light and shader setup, you can check it out at:

http://forums.cgsociety.org/showthread.php?t=312186

:)