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gummie
11-24-02, 12:30 AM
I haven't tried this yet but off the top of my head it seems interesting enough for effects. Works in two planes levelled accordingly for relative eye depth.

The first layer uses a simple light based alpha to filter the effect on the bottom layer.

The second layer is a deep (blue) color upon which bottom objects rests.

I think applying the transparency effect could effectively blend these two for an interesting effect.

I was thinking for example, of making a boat then the idea came to me that it should be poised on a bottom place, covered mid-way (float line) with a surface plane on transparency which could create an intermediary blend.
Could maybe even add a third layer below the second for an even stronger fade..

What do you guys think is this realisable or does it just seem okay on paper?..
Has anyone tried 3D water? :)

Frenchy Pilou
11-24-02, 05:32 AM
Hi Gummie
Why don't you try ?
Discovering a new way for make something is absolutly gratifying :)
And if someone have making the same, you can compare the result !
Have happy Zbrushing :cool:
Pilou

Northstarr
11-24-02, 12:42 PM
I hadn't thought of it, but when I read your theory it looks like it would be worth the experiment anyhow. If I get time I might try it out. Like to see what you come up with though, after all it is your idea. :D

gummie
11-29-02, 08:19 PM
Okay guys, I ran through this simple test today. I think it turned out more than I expected it would and with further work I can see some potential developing.

The transparent plane has not been deformed only applied some texturing with texturemaster using a mask and picking mrgb smudging to material coloring blues and white highlighting. It was worked as a pretty large unconcentrated area for any details so overall I think it was an interesting 3 layer test.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1038629960vbo.jpg