neilford
04-08-04, 08:46 AM
Here are my questions:
I have made a basic hand. It looks like other hands I have seen at the point where the fingers join the palm. When I put a mesh on it, there is a lot of interpenetraion going on between the fingers at the points where they connect to the palm. When I export this as an obj to Maya, it makes a very ugly object. I have seen on other peoples hands that they have eliminated this problem. How do you do this? If you look at the mesh generated by my zsphere hand, you can see the interpentration happening there. I have been trying for a week to fix this. Please, any help would be greatly appreciated. Thanks.
neilford
http://www2.zbrushcentral.com/uploaded_from_zbc/200404/user_image-1081438909yfs.jpg
I have made a basic hand. It looks like other hands I have seen at the point where the fingers join the palm. When I put a mesh on it, there is a lot of interpenetraion going on between the fingers at the points where they connect to the palm. When I export this as an obj to Maya, it makes a very ugly object. I have seen on other peoples hands that they have eliminated this problem. How do you do this? If you look at the mesh generated by my zsphere hand, you can see the interpentration happening there. I have been trying for a week to fix this. Please, any help would be greatly appreciated. Thanks.
neilford
http://www2.zbrushcentral.com/uploaded_from_zbc/200404/user_image-1081438909yfs.jpg