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p-snk
05-16-04, 09:55 PM
Hi
I'm trying to make some poses in the zbrush. Then link the pictures to form a simple cartoon.Since I'm not very experienced in this area, the cartoons are somewhat ugly.

p-snk
05-16-04, 09:58 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1084769871vyj.gif

Frenchy Pilou
05-16-04, 11:34 PM
It's not so bad for a beginning :)
Have happy Zbrushing!.
Pilou

kilik
05-17-04, 02:54 AM
:)

Fouad B.
05-17-04, 05:56 AM
Nice work P-Snk

p-snk
05-17-04, 05:35 PM
:) Thanks!
Here is a Picture http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1084840506hoq.jpg

Fouad B.
05-17-04, 05:36 PM
Bruce lee :)

p-snk
05-17-04, 05:40 PM
He is a famous star Bruce Lee. He is very good at Chinese Kongfu. Do you know him?

filipmun
05-17-04, 06:03 PM
I am wondering how you get the details while remain in Zsphere mode to do post and I don't remember a complete tutorial on this, is there ?

p-snk
05-17-04, 09:40 PM
There is no tutorial. I use Zshpere to make a standered pose. After I preview it, I add some details .When I make many poses with Zsphere, the mode is chaning.(Be careful not to change the quantity of Zsphere)
I know it after I saw one made a hand with Zsphere. I should thank him. :)

filip
05-18-04, 07:02 AM
Are there enough polygon to such level of detail while in Zsphere mode? can you post a wire preview please.
I did something like this before but very low res.

kilik
05-18-04, 08:02 AM
it's not's hard to annimate ?

p-snk
05-19-04, 07:02 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1085018466lqj.jpg

p-snk
05-19-04, 07:07 PM
No, It's not hard http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1085018850wti.jpg

wierdPal
05-19-04, 10:35 PM
<BLOCKQUOTE>quote:</font><HR> Originally posted by p-sink
He is a famous star Bruce Lee. He is very good at Chinese Kongfu. Do you know him?<HR></BLOCKQUOTE>

You didn't tell us you were comedian as well as a modeler, and animator. I like you already. :)

Good work, and welcome to pixolator's zbrush forums.

Gettarobox
05-20-04, 09:42 AM
that is incredible.
however, on your walk cycle. i think you may want to consider trying to look like there is more weight from his waist up. it kinda looks like he is "hump-walking" at the moment (imho).
but the modelling is super.

Curious
05-20-04, 01:12 PM
Looking pretty cool. Fun model.

How are you posing your Zspheres with such clean results on your mesh? I'm trying to do the same thing, but my mesh buckles and bends in ugly ways requiring heavy resculpts. Any tips would be apreciated.

p-snk
06-10-04, 08:26 PM
The model has been done long time ago.But because I met some problems about materials and lights, I still havn't finished it.

To Curious: Please forgive me for not answer your questions in time. The method I use is adjusting the poses of the joints.When the numer of the Lower Res is 2, smooth it and then modify it.
http://www2.zbrushcentral.com/uploaded_from_zbc/200406/user_image-1086924399nak.jpg

p-snk
06-10-04, 08:33 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200406/user_image-1086924818xnz.jpg

abxy
06-10-04, 08:47 PM
that model is so awesome. I don't think I've ever seen a posable zsphere model that looks so great, and has been the ability to move to such vastly different poses with no problems...

HUUUUUGE thumbs up!

Aztec...soljA
06-10-04, 11:12 PM
Ok I know Aurick told me this once but I totally forgot...
When u have a model made out of Zspheres and then u hit Tool>MorphTarget>StoreMT and then am lost from there, would u mind giving me any pointers...?
You see I wanted to make something once it was done and edited I wanted to move a leg (as an example) and all my detailed worked just disapear...
I'll be glad if u could help me here.
Thank you :o

TIO_MATT
06-11-04, 01:29 AM
COULD PLEASE POST YOUR LIGHTING AND SHADING???

COLL MODEL

p-snk
06-11-04, 05:12 AM
Aztec...soljA: I'm sorry really,I also do not Realize know,I can not assist you :( You asks the Forum other people,Wish that your problem be able to obtain the settlement

p-snk
06-11-04, 05:24 AM
The dragon of east http://www2.zbrushcentral.com/uploaded_from_zbc/200406/user_image-1086956651guz.jpg

souleat
06-11-04, 06:52 AM
thats really good work!!
more please

AdamT
06-11-04, 07:08 AM
filip,

You can increase the number of polygons in a zsphere model but raising the the Tools>Adaptive Skin>Density setting.

Jason Belec
06-11-04, 08:20 AM
Hey p-snk, nice dragon. Reminds me of characters from a previous tv series I was involved with. Great work.

kilik
06-11-04, 09:05 AM
;) i live it

Q-qeo
06-11-04, 09:08 AM
Good job on thise one :tu: :tu:

Wouter
06-11-04, 11:30 AM
That's the Chinese Rudolph the Red-Nosed Dragon I'm sure! Love the antlers! Very cool work.

p-snk
06-11-04, 06:11 PM
Thanks! :) To AdamT:the Density as 5.
http://www2.zbrushcentral.com/uploaded_from_zbc/200406/user_image-1087002633fwi.jpg

Abyssis
06-12-04, 12:47 AM
really great dragon, p-snk, I like it very much :tu: :tu: I wanna enjoy your textured FINAL :)