View Full Version : Head | Need critics
01-07-06, 07:21 PM
This is my firs post regarding 3D artwork ever, so I need your opinions and critics... The "Head" was mostly inspired folowing ZBrush manual - tehnic, skin shaders and light explained in this manual are used. Sorry for bad english...
I like it!
Looks like the ears could do with some more work (although hard to tell from this angle) and you could probably dig some creases deeper like around the mouth or where the nose meets the brow, but in all this is great.
Nice first post.
01-07-06, 08:13 PM
looks better then anything I've done up to this point. I guess I need to read the manual. LOL. awsome skin, and head, I am wondering how many subdivisions, and how you did the eyes, I still can't make eyes for the life of me. Excellent!
01-07-06, 10:10 PM
great first post.....beats the hell out of my old first post for sure.....look forward to seeing what you do with zbrush in the near future!
01-08-06, 08:23 AM
First of all, thanks everyone for feedback on this thread
Ears, honestly I did not put much efort in creating them with much details, so main reason the figure is
posed like this is to cover such imperfections. Thanks COYE for sugestions!
SPACEGHOST - HEAD was rendered at subdivision 8. For the eyes, shape was done moving points and
detailling around them was done using Projection Master and various alphas, brushes and depths. I dont
remember exact steps, but if you need I could try to recreate them for you.
Beeing couple exams away from ending studies, I'll have more time to work with ZBrush and post new
works. Thanks AMINUTS!
Thank you all...
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