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View Full Version : Pelting Tools 1.0 for maya released!



sunit
12-05-05, 12:44 AM
http://www.sunitparekh.com/pelting/images/generalImage.jpg

Hi all,

I posted some videos a few months ago - peltingTools for maya is finally public!

http://www.sunitparekh.com/pelting

It's been in beta for about two months, and in development since early this year. There are a number of studios that are using it for production, and a group of individual users who've been part of the beta team. Here's a quick run down of some of the features.

FEATURES
* Mesh and Component Part based pelting
* Multiple pelt groups in one scene
* Direct connection to original, uncut mesh
* Two different pelting framealgorithms
* Per vertex spring controls
* Multiple model views - checker, baked normal
* Edge coloring on cut and border edges


There are a bunch of videos on the site, as well as how-to tutorials. I posted some videos about this a few months ago but this is the first official public release.

good luck mapping,
sunit

pixelsoul
12-05-05, 04:59 PM
:rolleyes: Your movie crashes my firefox

sunit
12-05-05, 05:14 PM
quicktime seems to do that - try right clicking and saving to disk first. i may just put up some windows media versions as well,

regards,
sunit

Hami
12-05-05, 07:02 PM
Congrats! this is a great tool...pelting is definitly the way to go for mapping Uvs. thanks for making dynamic simulations easy for laymen like me! I'll never layout Uvs the old way again.:tu::tu: