sunit
12-05-05, 12:44 AM
http://www.sunitparekh.com/pelting/images/generalImage.jpg
Hi all,
I posted some videos a few months ago - peltingTools for maya is finally public!
http://www.sunitparekh.com/pelting
It's been in beta for about two months, and in development since early this year. There are a number of studios that are using it for production, and a group of individual users who've been part of the beta team. Here's a quick run down of some of the features.
FEATURES
* Mesh and Component Part based pelting
* Multiple pelt groups in one scene
* Direct connection to original, uncut mesh
* Two different pelting framealgorithms
* Per vertex spring controls
* Multiple model views - checker, baked normal
* Edge coloring on cut and border edges
There are a bunch of videos on the site, as well as how-to tutorials. I posted some videos about this a few months ago but this is the first official public release.
good luck mapping,
sunit
Hi all,
I posted some videos a few months ago - peltingTools for maya is finally public!
http://www.sunitparekh.com/pelting
It's been in beta for about two months, and in development since early this year. There are a number of studios that are using it for production, and a group of individual users who've been part of the beta team. Here's a quick run down of some of the features.
FEATURES
* Mesh and Component Part based pelting
* Multiple pelt groups in one scene
* Direct connection to original, uncut mesh
* Two different pelting framealgorithms
* Per vertex spring controls
* Multiple model views - checker, baked normal
* Edge coloring on cut and border edges
There are a bunch of videos on the site, as well as how-to tutorials. I posted some videos about this a few months ago but this is the first official public release.
good luck mapping,
sunit