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pariah3D
11-27-05, 12:56 PM
These are a little bit older except of the sword, which is brand new.

All of them have been modelled in 3Dmax7, refined and textured in zbrush. The helmet and the sword has been rendered in zbrush. The shield has been rendered in 3Dmax7 using brazil.

http://www.digital-sculpting.de/compositeweap.jpg

couloirc
11-27-05, 02:11 PM
Whoaoooooo :)
I like this sword !
Brazil seems to be great to use with displacement map , isn't he ?
If you have some tuts about brazil and Z ...I'll take them !
Thx

1stbrother
11-27-05, 02:47 PM
where's the - Cod Piece of Protection - ?

great models/details.

Dark_Fire
11-28-05, 01:55 AM
Woh thats an outstanding piece of work.

Very nice job indeed, I love the silvery material on the shield, the lion head material just seems a bit off compared to the rest though to me, like not as detailed in the material but still very awesome indeed.

Woh and the sword and helmet, very nice.

Are you planning on doing like the rest of the armour and stuff and maybe a person to be in the armour and have a kicka*s warrior??? cause that would just be totally mind blowing

pariah3D
11-28-05, 11:53 AM
Thanks for the replies.

@couloirc:

Brazil is a good overall r/s I think :) But for the displacement, I just used the common 3dmax displacement modifier in the stack. :cool:


@Dark_Fire:

Yeah I originally made the weapons for a character. But I gave up working on him, because of the lack of time in the moment. Maybe later.


Here is another render of the shield in the front perspective with another weapon I made:

shieldmorningstar.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2722465%27,%27shieldmorningstar. jpg%27,1,0%29)

abe_Tamazir
11-28-05, 01:33 PM
SOME CLOSE UP PLEASE :)))
looks awesome!