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Bloody(Magic
07-09-04, 05:27 AM
I got a problem with my material, look at the image:

http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1089376020svg.jpg

What's this and how am i supposed to fix it?
Help!!

3DAlien
07-09-04, 07:13 AM
i havnt done much in zbrush but im a user in other 3d programs and i think it has to much diffuse and ambient.

reduce ambient and diffuse and it should look allright i think not sure though.

Frenchy Pilou
07-09-04, 08:02 AM
What is the problem ? I don't see a problem :)
Pilou

3DAlien
07-09-04, 08:04 AM
yea i quite like the look myself to but i think he is on about the brightness

Bloody(Magic
07-09-04, 08:12 AM
Nevermind :) I fixed it, the colours didn't match so i chose a more light brown colour instead of the green one ;)

Dickie
07-09-04, 01:22 PM
Also, If that's my orcskin shader, turn the cavity effects off to get rid of the grungy
look in the crevices. I stuck that in there
to highlight wrinkles. Also, if you use this lighting rig, he'll look less flat...turn off the third light to get rid of the red edge. OR change the third light to a different color...

3pointlighting.ZIP (http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_file-1089404427bxx.zip)

If you have any questions about materials, just ask...

Dickie

Bloody(Magic
07-09-04, 01:28 PM
Thanks for your help Dickie :D ... it's your shader, yes :D

Dickie
07-09-04, 02:01 PM
Anytime, Bro! If ya have any questions about adjusting the shader or lights just ask. We'll get yer model looking cooler in no time...

Dickie