TVeyes
09-23-02, 03:55 PM
Boy, the last couple of weeks have been a complete agony. I, like the rest of you, waited patiently for the release of ZBrush 1.5. Unfortunately I was due for a long holliday, visiting family in Wales. So I had just about 8 hours with 1.5 before I had to catch an airplane and endure long family discussions about how tall I have grown, eventhough I am 28 and stopped growing years ago. Luckily I had a little help from my friends Guiness, Murphy, Brains and H.B (not to mention Worthington and my late night pal Strongbow). So my longing for 1.5 was eased a little you could say.
Anyway I am back home and after a lovely game of "catch up with the others" at work, I've finally spent some quality time with my new favourite program.
Needless to say I've been playing around with ZSpheres, eventhough I only bought ZBrush a couple of months ago and was having a blast with the Sphere3Ds. Yes I am spoilt ;)
I've posted 3 ZSphere tools that I hope someone will find the time to modify/enhance. I'm especially having trouble adding detail without messing up my previous work. Note I want to work strictly in adaptive mode (Low Poly). Any hints, tips, pointers or slaps across the face would be much appreciated. Thank you.
Nearly forgot: The Bug I found occurs when you use preview mode while editing ZSpheres. If you load my Spaceship tool, draw it on the canvas, hit "t" to enter edit mode, hold down "shift" while you rotate in order to get an axis view, press "a", observe the shape of the model, hold down the "alt" key and move the model slightly, press "a" twice. Voila the last preview is how the model is supposed to look but the first preview is abnormal. This seems to occur only when you use ZSpheres to make an indent on another ZSphere, and of course when you use the "shift" key to rotate to an axis view. The soulution right now is to move the model slightly with the "alt" key or use the transform modifiers to limit movement along the designated axis(XYZ). In which case you never need to use the "shift" key.
I don't know if this bug has been mentioned previously, but I thought I'd post it anyhow.
Carcass Flying Dude:
This guy had the idea of taking a dead animal and hollowing it out so he had room to sit in it, and of course attach his twin jet motors to the wings.
Carcass Flying Man.zip (http://www2.zbrushcentral.com/zbc_uploads/user_file-1032821464axf.zip)
http://www2.zbrushcentral.com/zbc_uploads/user_image-1032821140wpx.jpg
Spaceship in Atmoshpere:
The Spaceship does not have the ballons when in orbit, they are contained within the long pointy bits. Lots of work to be done. And yes, those are sandbags hanging from below.
Spaceship.zip (http://www2.zbrushcentral.com/zbc_uploads/user_file-1032821520fff.zip)
http://www2.zbrushcentral.com/zbc_uploads/user_image-1032821283kmy.jpg
The Inquisitors Chair : No Image,not finished.
Inquisitors chair.zip (http://www2.zbrushcentral.com/zbc_uploads/user_file-1032821598dri.zip)
PS. Please feel free to use any of the tools for your own purposes.
Anyway I am back home and after a lovely game of "catch up with the others" at work, I've finally spent some quality time with my new favourite program.
Needless to say I've been playing around with ZSpheres, eventhough I only bought ZBrush a couple of months ago and was having a blast with the Sphere3Ds. Yes I am spoilt ;)
I've posted 3 ZSphere tools that I hope someone will find the time to modify/enhance. I'm especially having trouble adding detail without messing up my previous work. Note I want to work strictly in adaptive mode (Low Poly). Any hints, tips, pointers or slaps across the face would be much appreciated. Thank you.
Nearly forgot: The Bug I found occurs when you use preview mode while editing ZSpheres. If you load my Spaceship tool, draw it on the canvas, hit "t" to enter edit mode, hold down "shift" while you rotate in order to get an axis view, press "a", observe the shape of the model, hold down the "alt" key and move the model slightly, press "a" twice. Voila the last preview is how the model is supposed to look but the first preview is abnormal. This seems to occur only when you use ZSpheres to make an indent on another ZSphere, and of course when you use the "shift" key to rotate to an axis view. The soulution right now is to move the model slightly with the "alt" key or use the transform modifiers to limit movement along the designated axis(XYZ). In which case you never need to use the "shift" key.
I don't know if this bug has been mentioned previously, but I thought I'd post it anyhow.
Carcass Flying Dude:
This guy had the idea of taking a dead animal and hollowing it out so he had room to sit in it, and of course attach his twin jet motors to the wings.
Carcass Flying Man.zip (http://www2.zbrushcentral.com/zbc_uploads/user_file-1032821464axf.zip)
http://www2.zbrushcentral.com/zbc_uploads/user_image-1032821140wpx.jpg
Spaceship in Atmoshpere:
The Spaceship does not have the ballons when in orbit, they are contained within the long pointy bits. Lots of work to be done. And yes, those are sandbags hanging from below.
Spaceship.zip (http://www2.zbrushcentral.com/zbc_uploads/user_file-1032821520fff.zip)
http://www2.zbrushcentral.com/zbc_uploads/user_image-1032821283kmy.jpg
The Inquisitors Chair : No Image,not finished.
Inquisitors chair.zip (http://www2.zbrushcentral.com/zbc_uploads/user_file-1032821598dri.zip)
PS. Please feel free to use any of the tools for your own purposes.