View Full Version : How can I make UVs templet ?
zadsanta
07-08-04, 02:15 PM
Hi
I try to learn ZBRUSH but there maney things i don't know one of this is how to make a UVs templet like this one by ( Antropus )
http://www.cgnetworks.com/challenge/entries/5/2041/2041_1081469875_large.jpg
http://www.cgnetworks.com/challenge/machineflesh/image.php?entry_id=6885
could sone help or tell me how can I make if Zrush can make or I must use a UV editor for this ?
thanks
Hi!
This is done in Maya... since i also just started with zbrush i don know if it's capable to do similar...
cheers
You cant do that in ZB. If you want a map like that you will need a UV editor. If your going to use ZB to paint your model you wont need a map like that anyway or if you use something like BodyPaint it will use the UV maps that ZB makes and you can just paint on the model in BP. If you are going to paint your maps in Photoshop then you will have to use a different UV mapping method in ZB under tool/texture.
travart
07-08-04, 04:03 PM
zb has different uv options under texturing, but nothing you'll need to make your own, you'll need a modeling program or utility for that (also for making good base meshes before you sub d)
zadsanta
07-08-04, 05:16 PM
thank you all i will try to use Ultimate Unwrap3D i think when i have a good idea about this program this will help me as i want
thanks
Game Master 770
07-08-04, 08:22 PM
you can use Wings3D. It's free, and suports OBJ format very well. you make edge loops to make template sections, then in the uv editor you can move those parts around, reunwrap it, and scale it.
zadsanta
07-09-04, 12:32 PM
thanks Game master I'm downloadni wings now
and thanks for friends here for all what they do to help me and who like me in his way to learn Zbrush
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