ktpr
02-20-03, 06:45 PM
I'm texturing an object with other textures. I'm using UV tiles. Even when I use the highest resolution, 4096, the texture I apply comes out blurred or slightly distorted. screen shots of this in action can be found here, at the bottom: http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=4&t=000377
the question is how can i get crisp transfers of textures to a UV tiled object?
I'm posting here cause i'm hoping someone can give an answer fast.
thanks
ktpr
the question is how can i get crisp transfers of textures to a UV tiled object?
I'm posting here cause i'm hoping someone can give an answer fast.
thanks
ktpr