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How did you made conection body and head?I need some instructions before my 1st show.
Mahlikus The Black
09-23-02, 10:19 AM
(I am assuming you has some basic knowledge of how to work around ZBrush)
You can use the multimarker tool to composite your different models into one. If by chance this is beyond your user knowledge at the moment then try this. On seperate layers, just position the body so it is connected to the head. You can use a marker to mark the positions of both parts when you are happy with their placement. You also need to make sure your ZDepth is about the same. If you drag up or down outside the gyro (in either rotate or move) this changes the ZDepth. Once you are satisfied, merge the layers. Now, if you have hard seams...like where the head and neck join, you can use the glow or blur brush with ZADD on ONLY and this will smooth out the seams.
See look...
http://www2.zbrushcentral.com/zbc_uploads/user_image-1032678253afc.jpg notice the neck area of this image compared to the next one..
http://www2.zbrushcentral.com/zbc_uploads/user_image-1032764932mnj.jpg
You can see that both necks are completely different but the second image has a smooth transition from under the chin to the neck...There was a hard edge there but I used the blur/glow brush with only zadd on to smooth the seam. I also had to make sure the ZDepth of the head was in the proper place for the neck so the shadows render properly.
I hope this helps a little and sorry to the rest of the forum for flooding the image thumbnails with the vampire...*blush*..just trying to help...
:D
Thanks your cooperation.I think its the same as using correction in photopaint.My work is almost done.
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