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dfaris
09-22-02, 11:07 PM
Ok well I finaly had some time to play with a model I started a few weeks ago and I was going to try and texture it but I'm not sure how the texturing in ZB works. Is there any tuts about how to texture with ZB. I have tried playing with the mats and then Texture Master but I think I'm missing something cant seem to get whats in my head to the screen. I'm not sure how people go about starting the texture. I come from a different program where I would make the textures in a paint program and would have a color map and a bump map then spec, diffuse ect ect but ZB seems to have me at a loss.

Here is a pic
http://www2.zbrushcentral.com/zbc_uploads/user_image-1032761245udg.jpg

Frenchy Pilou
09-23-02, 12:55 AM
Hi Dfaris
You have just miss the Ken B Alien script :)
Modeling + texturing !
There is no better ! http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=005141
Have happy Texture Mastering :)
Pilou

dfaris
09-23-02, 04:35 PM
Ok well I think I have figured out some of the stuff and the way ZB textures and mats work. My next question has to be how do I make a texture that works in the s2 part of the materials menu. I have been able to use some of the ones that come with ZB but if I take an alph and make a texture out of it and load that it shows up very small on the model. Does the texture have to be a certain size are do the normal texturing sizes apply here?

Also anyone have any ideas on what colors to make the model? and is there anyway to fix the streaching near the bottom of the neck?

http://www2.zbrushcentral.com/zbc_uploads/user_image-1032824141pvq.jpg