cannedmushrooms
10-12-05, 06:41 PM
The Start
Using zbrush to develop the base character
http://www.jasonwelsh.com/gallerys/displayimage.php?album=13&pos=3
Then Maya to develop the dynamics (had to lose the zbrush hair);)
http://www.jasonwelsh.com/gallerys/displayimage.php?album=14&pos=13
Then back to zbrush for morphs
http://www.jasonwelsh.com/gallerys/displayimage.php?album=23&pos=5
test run of morphs and cloth all textures and normal mapping in zbrush
http://www.jasonwelsh.com/gallerys/displayimage.php?album=23&pos=3
and walla final render
http://www.jasonwelsh.com/gallerys/displayimage.php?album=23&pos=0
Enjoy.
Using zbrush to develop the base character
http://www.jasonwelsh.com/gallerys/displayimage.php?album=13&pos=3
Then Maya to develop the dynamics (had to lose the zbrush hair);)
http://www.jasonwelsh.com/gallerys/displayimage.php?album=14&pos=13
Then back to zbrush for morphs
http://www.jasonwelsh.com/gallerys/displayimage.php?album=23&pos=5
test run of morphs and cloth all textures and normal mapping in zbrush
http://www.jasonwelsh.com/gallerys/displayimage.php?album=23&pos=3
and walla final render
http://www.jasonwelsh.com/gallerys/displayimage.php?album=23&pos=0
Enjoy.