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alp
09-22-05, 04:17 AM
Another wip head I started. I am experimenting with hair, and here it is so far :confused: . . . Same way I have been working so far, build a simple mesh in Maya, then switched to ZBrush.
Comments welcome.

Thanks everyone !


Alp

1.jpg
2.jpg

MattHHH
09-23-05, 03:07 AM
Nice start!!Keep it up!


WANNA LOOK?

ALIEN FACE HUGGER (http://www.zbrushcentral.com/zbc/showthread.php?t=25941&page=1&pp=15)

MattHHH:cool:

alp
09-23-05, 11:58 PM
MattHHH <> Thanks , I really like the Alien Face hugger :tu:

turx
09-24-05, 01:49 AM
hi alp,
i think you need some more polygons on the base mesh's hair part; to make the hair better.
Also i think the most comfortable way is to change the topology of hair polygons to fit your needs.

Also here is a perfect hair execution by mr. Jim McPherson, if you didn't see yet
http://www.zbrushcentral.com/zbc/showthread.php?t=023686
maybe, it gives some inspiration.


love your works, keep it up :)

alp
09-24-05, 02:01 AM
turx <> Greatly appreciate the tip, I am really wanting to sculpt hair on a model really detailed . . . love the work of Jim McPherson :tu: :tu: :tu:
Againthanks for the tip ;)

AA

MHS72
09-24-05, 02:30 AM
I vieuwed your work, looks great!! like you sayed you should start texturing. Its really simple in Zbrush using the spraystroke with simplebrush.

keep it up!!!