Tag
10-07-01, 08:23 AM
http://www2.zbrushcentral.com/zbc_uploads/user_image-1002467165pod.jpg
I've seen tons of space images made in different 3D programs and decided to try a ZBrush one.
I made a plane 3d and rendered it with a purple colored fog and an alpha pattern, then baked the layer.
I then added stars using spheres with the glow and color glow material on a new layer.
The planet on the bottom is a shere with noise pattern and another, slightly larger, sphere with the color glow material behind it.
I then rendered the image using a blue colored fog with a different alpha pattern. The whole thing took maybe 45 minutes to do. Hope you find this helpful.
:b4: Edited
I just couldn't resist playing with it some more. I added yet another fog for this one. I think it's finished now.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1002471671nut.jpg
:b4: New Steps
I baked the background layer with the star layer turned off. I seem to get strange artifacts if I bake glow or transparent materials.
Then I made a solid black sphere, and turned on radial symmetry to put thin gray lines on it (like an eyeball, kinda).
I placed this sphere over the yellow globe and used the MRGBZ tool to grab the texture with all other layers turned off.
I deleted that layer when done and rendered the scene using a yellow fog and the new starburst alpha.
I've seen tons of space images made in different 3D programs and decided to try a ZBrush one.
I made a plane 3d and rendered it with a purple colored fog and an alpha pattern, then baked the layer.
I then added stars using spheres with the glow and color glow material on a new layer.
The planet on the bottom is a shere with noise pattern and another, slightly larger, sphere with the color glow material behind it.
I then rendered the image using a blue colored fog with a different alpha pattern. The whole thing took maybe 45 minutes to do. Hope you find this helpful.
:b4: Edited
I just couldn't resist playing with it some more. I added yet another fog for this one. I think it's finished now.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1002471671nut.jpg
:b4: New Steps
I baked the background layer with the star layer turned off. I seem to get strange artifacts if I bake glow or transparent materials.
Then I made a solid black sphere, and turned on radial symmetry to put thin gray lines on it (like an eyeball, kinda).
I placed this sphere over the yellow globe and used the MRGBZ tool to grab the texture with all other layers turned off.
I deleted that layer when done and rendered the scene using a yellow fog and the new starburst alpha.