Alchemist101
09-08-05, 04:12 AM
I understand that modern games use normal maps that can be created in Zbrush, but all i can find for Maya is info on displacement maps.
Can you create normal maps in Zbrush and render them on a low poly model in Maya??
Where can I find info on this? I have read the big Zbrush Pdf, posted on 5 different forums and checked the maya help and various rendering books but there is no mention of normal maps in Maya anywhere.
Can someone help me here as I don't want to buy Zbrush then find out that i can't use it with Maya.
Thanks for any help:(
Can you create normal maps in Zbrush and render them on a low poly model in Maya??
Where can I find info on this? I have read the big Zbrush Pdf, posted on 5 different forums and checked the maya help and various rendering books but there is no mention of normal maps in Maya anywhere.
Can someone help me here as I don't want to buy Zbrush then find out that i can't use it with Maya.
Thanks for any help:(