View Full Version : Goblin
MrLearner
08-10-05, 03:48 AM
First thread of my own, whopee
And its a goblin! Or at least the head of one, maybe a body later. Still in progress this one. Thanks goes to nickz for his base mesh head, you can find it in his thread here: http://www.zbrushcentral.com/zbc/showthread.php?t=27688
http://www.upatree.se/zbrush/gnoll.jpg
http://www.upatree.se/zbrush/billyidolgoblin.jpg
Colorized in Photoshop:
colorizedgoblin.jpg (javascript:zb_insimg('16051','colorizedgoblin.jpg ',1,0))
Tell me what you think. I can take it :p
MrLearner
08-10-05, 04:19 AM
trying to upload picture in the post above instead :)
blomstergutt
08-10-05, 05:01 AM
Really cool expression. Gives him a lot of character. Funny because his facial expression gives him a lot of character even though he´s not heavily texturized.
Cool!
MrLearner
08-10-05, 01:40 PM
thanks gutt. i'll try and texture him tomorrow...
Moochie
08-10-05, 02:26 PM
I agree .. he looks really mischievous. I'm going to go check out that head .. thanks for the link.:tu:
MrLearner
08-11-05, 07:37 AM
thanks moochie, and no problem
MrLearner
08-12-05, 03:48 AM
Tried some detailing today
goblin050812.jpg (javascript:zb_insimg('16093','goblin050812.jpg',1 ,0))
Suggestions and comments are welcome
SolidSnakexxx
08-12-05, 06:28 AM
I like the expression on his face...very cool
Yong
blomstergutt
08-12-05, 12:56 PM
He looks the bomb! Really.. I'm impressed at how much character you've achived with a relativlly low amount of detail!! Superb expression. Good job man!
IllustrateLife
08-12-05, 06:03 PM
Great improvments! very clean model. :tu:
MrLearner
08-13-05, 07:37 AM
Thank you for the kind words guys, really appreciated :)
IllustrateLife
08-13-05, 03:42 PM
ok theres one thing thats been bugging me on this one and I think I have a solution to in finally. when you look at the front and side views they dont seem to match the proportions you might predict. The side view seems too long to me. I was thinking tha if you pulled the nose in a little but also down near the tip...it would give the face a more "predictable" proportion and still retain the long ugly goblin nose it needs.
Theres my blabber :rolleyes:
MrLearner
08-13-05, 11:18 PM
You speak wisely I-Life :) I see what you mean. The out of proportion thing must have happened when pulling his face around with a rather large brush. So I think his whole head might be out actually :)
Thing is when front view is rendered in ZBrush without perspective distortion you don't see how long his face is on the Z-axis...
I'll try and correct this
Thanks for the pointer
IllustrateLife
08-16-05, 08:41 PM
Oh yah your right, I didnt really see it till now but his whole head is just streched, thats an easy fix! :)
Mind giving me ideas for this guy?
http://www.zbrushcentral.com/zbc/showthread.php?t=28098
DanielMD
08-16-05, 10:33 PM
hum...this is just an idea, but i would like to see a cleft on the nose or chin (i don't know the right word, ya know like Kirk Douglas has on his chin), i think it would look cool and add a little bit to the organic side. Great Work :)
IllustrateLife
08-17-05, 12:12 AM
are you refering to a "butt chin"? lol
MrLearner
08-17-05, 12:20 AM
think he is :)
DanielMD
08-17-05, 07:56 AM
yeah :) i think it would really look cool, but i am also talking about like a split nose (again i don't know the name but i think it would be cool to have like a "butt chin" in the nose)... just some ideas to make your model look different ;) i am just getting started so i don't have the skills to do something like that.
MrLearner
08-17-05, 09:08 AM
I'll see what I can do Daniel-San :)
aminuts
08-18-05, 12:36 AM
damn it now you all have me trying to picture a kirk douglas "butt chin/nose" goblin! It's not quite the picture one would like to have when one is desparate for sleep.:rolleyes:
I really like your last update, I'd like to see it with the color map though!
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