View Full Version : Max 7 and Normal maps...need help
07-24-05, 01:19 PM
Can someon break down the process of using z brush generated normal maps in Max 7.5 plz. As of right now im not getting desired results. Im fine with creating the normal map in z brush2.. I m just unsure how to use the normal map inside of max 7. Any help would be great
07-25-05, 03:42 AM
you will need to flip the nrmap by flipping in z2 or the tiling of 1,-1 in the texture coordinates . and try flipping red , green in the normal bump 'map'
parameters that usually fixes it up for me
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.