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rookie-z
07-23-05, 02:23 PM
Hi ZBrushers!

This is my first posting at this lovely site and was hoping for some of
y'all's feedback/crits.

Started this gal yesterday and am still working on detailing the head/hands/feet,
and some final overall detail as well.

This was started with Zspheres and basically pushed and pulled from there.
I had a difficult time with Zspheres and fingers/toes in that the low polys
placement was kinda jumbled and not easy to work with. Does anyone have a
nice technique for adding digits (at my current stage) they'd like to share?
Multimarkers?

Anyhow, here's the model:

front.jpg

backview.jpg

profile.jpg

3-quarter.jpg


thanks for any feedback gents!

rookie-z :)

rookie-z
07-23-05, 06:08 PM
if anybody can help with this, it seems that my centerline (and consequently
my accurate x-axis mirroring) went buster-cated...what's the cause, and is
there a fix??? Kinda sucks doing everything twice, but I guess I will live :cry:

crappy_centerline.jpg


rookie-z

rookie-z
07-23-05, 10:44 PM
if anybody has this happen to them, the way I solved it was to go down to the
1st sublevel of the mesh and hit the smart resymmetry button a couple of times
(doh!)

anyhow, made some changes to the overall body...some detailing fer muscles,
cleaned up the feet stumps a bit (heh, still dodging the toes/fingers issue), and
added a bit of face detail (with lots more to do).

looks like somebody put a middle-aged head on a 30-ish body :D

here's some pics:

montage1.jpg montage2.jpg


guess it's time to figure out how to put fingers on those mitts :lol:

rookie-z