Muvlo
03-17-03, 06:19 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200303/user_image-1047953203bfx.gif
Back again for another try at game ZScripting! :) For those of you who saw the Tetris Project, it is now closed. The Tetris Company, which owns Tetris, prohibits the creation of Tetris clones, so I will no longer be working with that.
I now have a new project in mind. It isn't a copy of any existing game, and in fact what it actually turns out to be will depend on what I can get ZScripts to do. Right now I know I want it to be a tile based game. You (later 'you' will be some sort of character, I suppose) will be in a defined level. The level will be made up of different tiles, like walls and floor. Exactly what the tiles will all be depends on what I can do without slowing the game down too much.
Test A - 03-17-03
Most of that stuff above is still in the future. What I have right now is Test A. This script will not be part of the game, it is only for testing purposes. Test A loads a level (I've included a simple one with only two types of tiles) and then lets you scroll over it. Use the 4,5,6, and 8 keys on the NumKey pad with NumLock on. (BTW, I know there's a lot of flickering on the edges when you scroll, this will be fixed in the next update.)
Download: Test A (http://www2.zbrushcentral.com/uploaded_from_zbc/200303/user_file-1047953170xzx.zip)
Hopefuly I'll have more soon.
I'm interested in any comments, bugs noticed, and suggestions you have! :)
Back again for another try at game ZScripting! :) For those of you who saw the Tetris Project, it is now closed. The Tetris Company, which owns Tetris, prohibits the creation of Tetris clones, so I will no longer be working with that.
I now have a new project in mind. It isn't a copy of any existing game, and in fact what it actually turns out to be will depend on what I can get ZScripts to do. Right now I know I want it to be a tile based game. You (later 'you' will be some sort of character, I suppose) will be in a defined level. The level will be made up of different tiles, like walls and floor. Exactly what the tiles will all be depends on what I can do without slowing the game down too much.
Test A - 03-17-03
Most of that stuff above is still in the future. What I have right now is Test A. This script will not be part of the game, it is only for testing purposes. Test A loads a level (I've included a simple one with only two types of tiles) and then lets you scroll over it. Use the 4,5,6, and 8 keys on the NumKey pad with NumLock on. (BTW, I know there's a lot of flickering on the edges when you scroll, this will be fixed in the next update.)
Download: Test A (http://www2.zbrushcentral.com/uploaded_from_zbc/200303/user_file-1047953170xzx.zip)
Hopefuly I'll have more soon.
I'm interested in any comments, bugs noticed, and suggestions you have! :)