Skaven252
06-07-03, 07:03 AM
Would you believe I created this texture using the Colorizer brush?
http://www2.zbrushcentral.com/uploaded_from_zbc/200306/user_image-1054994022sis.jpg
Like all discoveries, this stemmed out of boredom and playing around with ZBrush. Here's how.
Switch the Render Mode to Flat Color and start with a filled red layer.
http://www2.zbrushcentral.com/uploaded_from_zbc/200306/user_image-1054994084kok.jpg
Select the ColorizerBrush and paint a green stroke onto the layer.
http://www2.zbrushcentral.com/uploaded_from_zbc/200306/user_image-1054994134pek.jpg
When you paint another green stroke over the first one, you may notice that the areas where the two colors meet actually end up black.
http://www2.zbrushcentral.com/uploaded_from_zbc/200306/user_image-1054994213sbw.jpg
Paint the layer full of green strokes, then switch back to red... (actually you can switch between colors any time, as long as you paint red onto green and vice versa)
http://www2.zbrushcentral.com/uploaded_from_zbc/200306/user_image-1054994261waq.jpg
... continue switching between red and green until you've got an interesting pattern. Keep in mind though that you need lots of separate strokes rather than single long twirly strokes. Even the Spray stroke only creates these outlines only with each separate stroke.
http://www2.zbrushcentral.com/uploaded_from_zbc/200306/user_image-1054994356rti.jpg
When you're done, colorize it the color you want, make a Texure out of it, or use it as an Alpha to deform 3D objects in an interesting way.
Wheeeee.... :D
It seems like a bug because Colorize shouldn't actually affect the Luminance value of the color. But the results are fun. :)
http://www2.zbrushcentral.com/uploaded_from_zbc/200306/user_image-1054994022sis.jpg
Like all discoveries, this stemmed out of boredom and playing around with ZBrush. Here's how.
Switch the Render Mode to Flat Color and start with a filled red layer.
http://www2.zbrushcentral.com/uploaded_from_zbc/200306/user_image-1054994084kok.jpg
Select the ColorizerBrush and paint a green stroke onto the layer.
http://www2.zbrushcentral.com/uploaded_from_zbc/200306/user_image-1054994134pek.jpg
When you paint another green stroke over the first one, you may notice that the areas where the two colors meet actually end up black.
http://www2.zbrushcentral.com/uploaded_from_zbc/200306/user_image-1054994213sbw.jpg
Paint the layer full of green strokes, then switch back to red... (actually you can switch between colors any time, as long as you paint red onto green and vice versa)
http://www2.zbrushcentral.com/uploaded_from_zbc/200306/user_image-1054994261waq.jpg
... continue switching between red and green until you've got an interesting pattern. Keep in mind though that you need lots of separate strokes rather than single long twirly strokes. Even the Spray stroke only creates these outlines only with each separate stroke.
http://www2.zbrushcentral.com/uploaded_from_zbc/200306/user_image-1054994356rti.jpg
When you're done, colorize it the color you want, make a Texure out of it, or use it as an Alpha to deform 3D objects in an interesting way.
Wheeeee.... :D
It seems like a bug because Colorize shouldn't actually affect the Luminance value of the color. But the results are fun. :)