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View Full Version : DIABLO - A tribute for my favorite Game charcter



doron
06-08-05, 12:18 AM
my goal here was to make an exact replca (for some strange reason...) of the commercial Diablo plastic doll. the model was created entirely in Zbrush (modeled and textured) and rendered in MR. a little photoshop composite was made to.

DiabloPublish2.jpg


DiabloPublish1.jpg

BokoWar
06-08-05, 12:23 AM
yes I like this stuff|:))))))

Buckie
06-08-05, 04:25 AM
Nice work...:D

sadicus
06-08-05, 06:48 AM
That looks F@#'N AWESOME. :tu: :tu: :tu:
Nice work! I have the lord of destruction on my desk too, LOOKS JUST LIKE EM TO ME:lol:

aRE YOU GOING TO ANIMATE?

doron
06-08-05, 07:04 AM
it is allready riged and have a few test animations to it. the whole ZB to maya displacment maps worked very well. but i dont think this is the place to show that. after all we are in ZbrushCentral :lol:

doron
06-08-05, 07:05 AM
btw - feel free to rate pepole.

SolidSnakexxx
06-08-05, 07:08 AM
Wow, i love Diablo movie and thism odel too :) nice nice :tu:

wicked_n_raw
06-08-05, 08:48 AM
Wow that is awesome!

doron
06-08-05, 11:44 AM
thank you all

but some critic would be nice...

shivmoo
06-08-05, 12:55 PM
:tu:awesome work
but... the spike in the middle of his head looks strange.. it doesnt have the same kind of detail level that the rest does. it just looks like a little bit that got forgot...

the rest is awesome... can we/i have a bigger pic of the plastic toy so i can have a look :D

doron
06-08-05, 12:58 PM
sure. ill post it tommarow

tnx for the feedback

Itsik
06-09-05, 12:32 PM
amazing! absolutly amazing:tu: :tu: :tu: :tu: :tu:
how the hell did you get such a render? do you have any other poses?

sadicus
06-09-05, 02:29 PM
:b3: the crystalHorn should be more translucent.
:b3: perhaps use the Cavity shading. (you can bake it into your colormap for use in maya)

difficult to point out anything that needs work, this is a great likness.
can you post your maya / ZB workflow at renderosity?

thanks, look forward to seeing the animations!

DragonImagine
06-10-05, 12:14 AM
Diablo.... Hell difficulty................ RUUUUUN!!!! lol =p

Great job!! Very life-like. Love the subtle details of the viens and bumps etc. All the subtle eye candy stuff you never really got the admire while running for your life in the game... lol

PS: Gotta agree with some of the others, his soul crystal looks a little off... needs to glow a bit (if possible) and shouldn't be that long probably... *shrug* minor detail though considering how great the rest looks =)

Itsik
06-10-05, 12:50 AM
what about the animation?

doron
06-10-05, 12:57 AM
thanks again yoall.
about the crystal - i agree that it should be a little more trnsperent and have a "crystali" look to it. as for the lenght it is excatly like the doll. as you can see in this next post.
btw - regarding the animation - how can i post files larger then 120k in here? or do i have to link to somewhere alse?

DSC00030.JPG

shivmoo
06-10-05, 01:42 AM
wow.,.. the middle horn really does look like that then, ok.. i just think it looks wrong :lol:


really nice model.. and i think you will need to host it off site...

Bella
06-10-05, 10:08 AM
beautiful job. great details and accuracy. i think you deserve the top row! btw, how do you decide here which of the models should be in the top row? i really think this one should!

DragonImagine
06-10-05, 11:32 AM
Ahh i see..... forgot he was using the toy as a reference and not the game....in the game it looks much smaller.... Any way still great work! And i agree, it is certaintly top row material from what i've seen.

doron
06-11-05, 01:24 AM
Bella, DragonImagine - thank you for your support :D

i do not know who and how decide about the top row. thou it realy doesnt matter to me. you suport and the sharing of the knowledge that goes around here constently has far greater importanse to me.

Doron