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talos72
12-03-01, 06:55 PM
I am reading the Zbrush manual to see how clone brush works, but it doesn't seem to be very thorough and clear in explaining how the tool works. is there a script or demo to show exactly how the clone brush in tools palette works?

filament9
12-03-01, 07:25 PM
Hi talos, you can find at least one use of the clonerbrush here (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=000142)

ZBC Moderator
12-05-01, 11:44 AM
Hi Talos,

This may explain why you were having difficulties using the Cloner Brush:

If you are using a Mac, follow the instructions in the manual - but use 'Command-Click' in step 1.

Does this help?

-ZuZu :)

talos72
12-05-01, 09:13 PM
actually, i am using windows xp...and still can't figure out how to work the tool. unless there is a bug or something! :confused:

I draw something on the canvas. then choose the clone brush. then right click somewhere on the drawing and then right click outside the drawing in a blank area. then begin try to draw in the blank area with the clone brush and nothing happens...i have tried left clicking and right clicking. nothing. what am i doing wrong here? aren't i suppose to get a duplicate of the original somewhere on the blank area? I would appreciate any and all feedback. maybe i am missing something...thanks

Pixolator
12-05-01, 09:45 PM
Hi talos72,
Here is how the clone brush works…
1. Press CONTROL key and left-click in the canvas area over the source Pixol. (the Pixol that you want to copy FROM)
2. Left-Click at the destination position ( where you want to copy TO ) and draw your brush stroke.
That’s all.
Hope this helps :)
-Pixolator

talos72
12-05-01, 09:51 PM
awesome..........it works. yeepee!!! thanks a whole bunch pixolator. should have paid closer attention to the instructions.....duh. again, zuzu and pixolator, I appreciate you guys' help.

WingedOne
12-06-01, 10:15 AM
I'll have to try out the clone brush sometime. It's something I haven't used yet. I also played around a little with some of the funkier stroke types (planar dots for example), but haven't actually used them in a scene yet.