View Full Version : Oldman head
SpotLamp
05-04-05, 07:40 AM
Hi!
This is me latest head modell. The controllmesh created in maya then export Zbrush for more details.
head1.jpg
Dutchman
05-04-05, 12:33 PM
Wow! I don't see why nobody did reply before, cause this is really hot stuff! :tu: :cool: I love the wrinkles, and the 'a bit stylized look' of his face and the main forms! :tu: :)
The material looks very nice! Did you base it on an existing material (maybe downloaded from 'here' @ ZBCentral), or did you create one? I'm very interested!
Good luck on further projects & I hope (& expect :cool:) to see this on the frontpage one day! :)
Greetz,
Gijs
SpotLamp
05-05-05, 12:35 AM
Hi Dutchman! :)
Thx for the replies!
Well, the original material are downloaded here. For example human_skin_sokar. I just put the shader on me modell. I hope in the next picture that i post there will be eyes in the face and i also texture the modell.
aminuts
05-05-05, 12:50 AM
hi
Nice stylized head.
Not sure what your goals are with this fella so can't say more.
Only suggestion for ya is to add a few more rays to your lights to soften those harsh dark lines under the chin and under the eye. If they aren't already on for sokar's skin and lights....can't remember off hand if they are or not.....try turning zmode to on and turning uni to about 20-25. That will help too.
great model so far....you can take it much further no matter what your end goal is......keep on zb'ing!!
SpotLamp
05-21-05, 08:11 AM
Hi!
This is the litle update. The image rendered in MentalRay.
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