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Crisis
06-01-03, 10:30 PM
Hmm... if i create some type of object, and i want it to flip to horizontally or vertically (like the mirror function in 3dmax or maya.) , how can i go about it???

Is there such a function or do i need some sorf of zscript? hope i do not hav to model tat again the other way.?

juandel
06-01-03, 10:36 PM
tool>modifiers>deformation>mirror (its the second button from above)

hope this helps

- juandel

Skaven252
06-01-03, 10:38 PM
There's a "Mirror" button in the Tool --> Modifiers --> Deformation menu. Select the axis and press the button to mirror the object.

Not to be confused with "Flip" which flips the normals of the object's polygons, turning it "inside out".

Crisis
06-01-03, 10:49 PM
yes baby... cool.. ahh..tat wat i got confuse with...the flip normal tool.

;) thx all