View Full Version : XSI - ZBRUSH workflow
loganarts
05-31-03, 03:02 PM
Hello Zīs
i have added ZBRUSH to my workflow definatelly.. it is the only way to achieve natural artistic stroke to a model IMO.
this image i did modeling some basic loops in xsi then exported the mesh to zbrush for detailing. then i brought it back to xsi for rigging and texturing(still learning how to texture in ZBRUSH)
anyways, this is one of my first zbrush models so more is to come :)
cheers
loggie
http://www.cbsp.com.br/3d/Pictures/Logan/eye.jpg
Gary Komar
05-31-03, 03:14 PM
great looking eye,mats and texs.!!! :tu:
The Namek
05-31-03, 03:17 PM
my god , this guy has to get out of the sun immediatly :p
nice detailed skin :)
Mentat7
05-31-03, 03:40 PM
Woohoo! The great Loganarts is on board the Z train! Welcome aboard bud!
Frenchy Pilou
05-31-03, 04:21 PM
Hi Logan
Welcome aboard !
Sure you are an artist :)
Your site (http://www.3dluvr.com/loganarts/) is a very cool place :cool:
Have happy Zbrushing (after the other prog :D
Pilou
ambient-whisper
05-31-03, 08:51 PM
Howdy! :D good seeing you here. did you paint the texture in Zbrush? or in PS?
Jaycephus
05-31-03, 11:31 PM
Man, I love great texture and materials like this...
:tu:
loganarts
06-02-03, 11:47 AM
Hello zīs
Thanks a lot for the great comments mates..
i am trully happy with zbrush since i am being able, for the first time in CG to use my artistic stroke..... it was always a frustration to me......
I have a lot to lern and this is the place to do it :)
Gary, thanks a lot mate
NAMEK, LMAO!!!!! true!!
Mentat7, wow man!!! thank you very very much for the terrific welcome!!!!!!
heyas frenchy, thank you for visiting my site man!!!!!!!!! thanks a lot!
Heyas Martin, After seeing ur progress with Zbrush how could i not be here? :) :p
I painted the texs in PS, still dont know how to apply and export the maps painted in Zbrush :)
Jay, thanks a lot mate!!!!!!!
cheers
loggie
Mahlikus The Black
06-02-03, 01:22 PM
THATS WICKED AWESOME!
Welcome aboard man!
Can't wait to see more! :tu:
Very cool, really like the texturing. I'm afraid my laptop would choke if I tried to bring a zbrush detailed model into another package for rendering :) Only Zbrush seems to run fine/great on my laptop. How high was the poly count on your model?
And welcome aboard :tu:
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