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ReplicA
03-23-05, 08:14 PM
Hi, all. It's been a while since my last WIP here, so I hope you like this one.
I know it's about %75-80 3ds max, but the human bits are ZBrush.


I finished it today, so it's not really a WIP, but I would like your comments and crits. Just keep in mind, I don't normally do texture work, I'm still pretty much a beginner in that aspect. The human bits are not displaced, the torso is about 120,000 poly's, and the head is about 80,000. The floor is just there to help bring out some of the dark textures under the legs.

Again, any comments or crits are welcome. Thanks. :D

SpiderGuy_23.jpg (javascript:zb_insimg('8414','SpiderGuy_23.jpg',1, 0))

SpiderGuy_24.jpg (javascript:zb_insimg('8415','SpiderGuy_24.jpg',1, 0))

lemonnado
03-23-05, 08:38 PM
Poor guy has no gun ;)!. Very nice model! Are you going to animate him?
LN

ilusiondigital
03-24-05, 01:09 AM
I like it.

Only 3dmax and zbrush?

andreseloy
03-24-05, 03:21 AM
also the texrture in each part, well done¡
Congratulations
Andreseloy

ReplicA
03-24-05, 08:36 AM
Thanks for the comments. Yes, I used Zbrush and Max, Photoshop for the textures. I wanted to give him a gun, but he got a missile battery instead, it's on the sides of the chassis.

Textures have been pretty hard for me, but I recently had a lot of help from someone, and I think I got a lot better. So I'm glad you like them, and the design. :D He was pretty fun to make.

My next project should have a lot more Zbrush use in it, so I'll try to post the in progress parts here. Thanks again for the comments.