ReplicA
03-23-05, 08:14 PM
Hi, all. It's been a while since my last WIP here, so I hope you like this one.
I know it's about %75-80 3ds max, but the human bits are ZBrush.
I finished it today, so it's not really a WIP, but I would like your comments and crits. Just keep in mind, I don't normally do texture work, I'm still pretty much a beginner in that aspect. The human bits are not displaced, the torso is about 120,000 poly's, and the head is about 80,000. The floor is just there to help bring out some of the dark textures under the legs.
Again, any comments or crits are welcome. Thanks. :D
SpiderGuy_23.jpg (javascript:zb_insimg('8414','SpiderGuy_23.jpg',1, 0))
SpiderGuy_24.jpg (javascript:zb_insimg('8415','SpiderGuy_24.jpg',1, 0))
I know it's about %75-80 3ds max, but the human bits are ZBrush.
I finished it today, so it's not really a WIP, but I would like your comments and crits. Just keep in mind, I don't normally do texture work, I'm still pretty much a beginner in that aspect. The human bits are not displaced, the torso is about 120,000 poly's, and the head is about 80,000. The floor is just there to help bring out some of the dark textures under the legs.
Again, any comments or crits are welcome. Thanks. :D
SpiderGuy_23.jpg (javascript:zb_insimg('8414','SpiderGuy_23.jpg',1, 0))
SpiderGuy_24.jpg (javascript:zb_insimg('8415','SpiderGuy_24.jpg',1, 0))