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stumpf
03-11-05, 04:28 PM
Make a snail this afternoon. Four hours of fun work.

Hope you like it.

Ralf Stumpf

Snail#1.jpg

DanRoberts
03-11-05, 04:33 PM
Make a snail this afternoon. Four hours of fun work.

Hope you like it.

Ralf Stumpf

I do like him :tu: ... he looks cool ... part real and part character. Nice job. :)

DarK ZanatoS
03-11-05, 04:46 PM
Niiiiceeee! i love this snail, nice textures aswell, now u need to put the saliva of the snail and the trail of it.

deity
03-11-05, 05:58 PM
looks really good, though what do you mean by 4 passes?

MrZankO
03-11-05, 06:03 PM
Ralf,
Its beautiful. Great snail, nice alpha work.
What do you mean by four passes?
is that composited in photoshop with layers
like: Alpha, shadow, Occluded ambent, and something else?
Great work Ralf,
Thx,
HanKO.

Sebcesoir
03-11-05, 06:44 PM
HAHA! Super! I love it!!

Aztec...soljA
03-11-05, 07:26 PM
Marvelous work, I love the texture, and render... great job!

ryankingslien
03-11-05, 09:15 PM
Brillant Stumpf! I love your clean sense of design. Everything seems imbued with a sense of humour. :D


r

aminuts
03-12-05, 12:33 AM
Wow, all I can say is Sweet!!


I have a question tho....did you just vary tones on the passes or did you change materials too? I have been kinda playing lately with that and am curious if you did change materials...which ones ya used.

Thanks for sharing your awesome stuff!!!

mic3d
03-12-05, 04:52 AM
Excellent work, the shell detail is fantastic. I would also like to know what you mean by four render passes and assume it's so that you can composite in photoshop but any explanation would be very interesting
- Mic

billrobertson42
03-12-05, 06:23 AM
All in Zbrush? Good show.

Maybe do a salt shaker next?

stumpf
03-12-05, 07:07 AM
Thanks for kind of comments.

Composing in Photoshop is never the same way.

Classical you need a color-diffuse, shadow, specular and ambi-occlusion pass.

How you compose is try and error. Hope it can help.

Ralf Stumpf

Snail#2.jpg

baabaa
03-12-05, 07:25 AM
cool!:tu:

Strannik
03-12-05, 08:03 AM
Very nice character !

jantim
03-12-05, 09:42 AM
Looks like a fine snail to me, Ralf.....is there a fast way to change all the materials to just one, ....or do you have to do that one by one ?

jantim

Jason Belec
03-12-05, 09:53 AM
I have the urge for Escargot Ralf, care to join me? :lol:

Very nice simple approach as with all your work. It's always a joy to see.

50'sKID
03-12-05, 01:27 PM
Wonderful and inspiring as usual, and a well presented explanation. 50.

Maggot
03-12-05, 01:46 PM
Great work, must have been fun to build! How did you get from the concentric circles that your zsphere model would display to the spiralled snail shell? Do the shell and snail share the same material?

andreseloy
03-12-05, 02:51 PM
excuse me Ralf i dont understand when you say diffuse,oclussion... what really you do, which are you settings?
Thanks in advance
Andreseloy

Sebcesoir
03-12-05, 02:53 PM
I love it, original!!!

I've heard about ambiant occlusion, but I don't see really what it does....

SN RAJPUROHIT
03-12-05, 10:14 PM
Superb man..........
I liked it very much...want some more posts from you.

thanks for sharing with us.

SN RAJPUROHIT
INDIA

vivien
03-13-05, 03:52 AM
THIS is really excellent, i love the sensation it creates while looking at it.....would yoiu happen to be able to explain how you make the shell...or better, maybe a script or a tut? thanx!!! :)

stumpf
03-13-05, 05:20 AM
Thanks for comments.

baabaa: Thanks, cool name.

Strannik: Thanks, for the moment I will post only on ZBC.

jantim: I render one by one.

Janson: Thanks, and be careful with the "urge for Escargot".

50: nice to hear from you.

Maggot and vivien: I paint the concentric circles. I only need the right substance for details.
I make ZSpheres on top of a ZSphere to have more polys in the base mesh.

Andreseloy and Sebcesoir: It's to difficult for me to explain this in English,
so I try to make an example. For ambient occlusion in ZBrush, Meats Meier
has post a shader in this thread: Question about MEATS VIDEO RECAP: composite post process
SnRajpurohit: Thanks.


Ralf Stumpf


Snail#3.jpg

50'sKID
03-13-05, 10:05 AM
Ralf, they could use you in the next Zbrush Manual. 50.

shivmoo
03-13-05, 10:13 AM
Awesome stuff... the snail is funny.. it inspired me to actually start a proper model, thankyou :D

Stephen Casey
03-13-05, 10:41 AM
Excellent diagrams Stumpf. Very illuminating. Better than words in any language.

marciani
03-13-05, 12:12 PM
Hi all,
like ever wonderful work:tu:
One question: i've started the thread about the composite and i'v receive many replies about, but one think i don't understand;
with this method. render occlusion and other passes and compose all in photoshop doesn't cast a real shadow... or not.
With traditional 3d softaware you have a channel called "shadow", here you have only a simulation onto the object but nothingh about the cast shadow onto the near obj....
is this correct?
The shadow down the nail is painted?
Bye
Leo

wierdPal
03-13-05, 01:06 PM
*


Ralf, they could use you in the next Zbrush Manual. 50.

That is exactly what I was thinking, but first you need to make the bottom look wet, or gooey. ;)

Frenchy Pilou
03-13-05, 04:32 PM
... de Bourgogne? (http://images.google.fr/images?client=firefox-a&rls=org.mozilla%3Afr-FR%3Aofficial_s&q=escargot+de+bourgogne&hl=fr&btnG=Recherche+Google) :D
Pilou
Ps Cool model :cool:

andreseloy
03-13-05, 04:34 PM
:tu:
Andreseloy

jotajota
03-13-05, 04:52 PM
ambient oclusion? this?

aminuts
03-13-05, 06:43 PM
Jojota...yes....Meats posted up a very nice material that you could study. I will try to find the link.

Meats material to study is included here (http://www.zbrushcentral.com/zbc/showthread.php?t=24222)...scroll down or up a bit depending on how you have your forum viewing set up.

jotajota
03-13-05, 07:40 PM
OK,Aminuts thanks :tu:

Dutchman
03-15-05, 01:31 PM
Awesome stuff! :tu: Not only the modelling is just GREAT, you also proof the 'n00bs' that you can light/shade a ZB2-document in a just AWESOME way! Thanks for reminding me ZB2 is the very best that excists in this world!:cool: :lol:

ke
03-15-05, 03:24 PM
Only 4 hours??!!!?? :eek:

Impressive....

ilusiondigital
03-16-05, 01:32 AM
Bello.


Fantastic image friend, itīs a pleasure to see your art. When can we buy your Gnomon DVDīs? :D

Best regards.

PS: Can you explain your Photoshop method? Thanks

Kerstin
03-19-05, 03:00 PM
Great! :tu:

chuachinghong
09-08-08, 02:55 AM
Nice work! Thanks for sharing! :D