View Full Version : Queen
Solstice
02-25-05, 01:30 PM
queen25feb05.jpg q25feb05r.jpg q25feb05l.jpg
Solstice
02-25-05, 02:00 PM
Welcome to my Website
http://hk.geocities.com/minghonart
I am a Chinese Sculptor
qcristal25feb05.jpg
Welcome to my Website
http://hk.geocities.com/minghonart
Neville
02-25-05, 03:03 PM
You really crank them out. I am impressed as to how much work you do. You will only get better by doing this. I am curious as to why you render in such a low poly count? And why the choices of material? I think that at least one should be rendered in high polys to see your craft.
Where are you in China? I often go to Shen Zen and Guan Gong. (Excuse my spelling)
The Peaceful Warrior
02-25-05, 04:23 PM
Hi Solstice! I have a few critiques for you. I know you are new to the digital medium so I thought I would suggest a few things. As people have mentioned before, your models will have a much better result if you subdivide the mesh a few more times, maybe 5 or 6 divisions. To do this go to Tools-Geometry-and hit Divide a few times. It seems like you subdivided the face a bit more than usual with this one, which is good, but the hair still lacks alot of detail, and looks very blocky. Also, in my opinion, your models will look much better without the shiny materials. The shiny materials are too noisy and distracting. A basic gray material will show off the model much better. If you don't guite understand me, please say so, and maybe we can find somone who speaks your language who can help explain. Other than that, I can tell you have a wonderful talent for sculpting, and will continue to create more and more beautiful works!
Solstice
02-25-05, 08:31 PM
Thanks for your adviceds,I can understand your meaning.
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