View Full Version : Xsi to Z with uv polygroups?
Dadagda
04-07-04, 01:44 PM
I have been trying to get a model from xsi to zbrush 2 with seperate uv groups for use as polygroups. So far I have had limited or no success. If anyone is familiar with both programs please let me know if you have been able to achieve polygroups from an xsi imported model.
Thx
have you tried creating clusters of the groups you want?...that would probably work
Dadagda
04-07-04, 05:19 PM
yes but still no success. I experimented with a cube and was able to get one of the six clusters to come in correctly but not the others. I have tried since and still no success.
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