View Full Version : ZPlace2 Rev.I (updated 29 jan 2005)
i hope i don't bother you with another zplace2 version...:)
This is the revision I.
- change object button "O"
- "Drunk Walking" procedure with a configurable Lehemer random generator (thanks Frenchy for your info).
In the source you can find some good values for this generator. If you want to known more about this procedure...please, ask.
- A "RANDOM FILL" function. You can define the range (min, max) of the following parameters:
- X,Y,Z position (yes, you can fill a volume in the space ;))
- X,Y,Z rotate
- X,Y,Z scale
Useful for: sky stars, rain, landscape, noise, filters...
- Now the "GRID FILL", "RADIAL FILL" and the new "RANDOM FILL" functions works with the 3DCopy, Mark and Snap switches...
- some bugs removed and some bugs added
I will put more info on manual...next days...
01-23-05, 08:21 AM
a script from cameyo,never a bother,keep em coming:tu:
01-23-05, 08:56 AM
Great script cameyo! I can't wait to try out the new bugs - oops - features! :confused: And I really like your 'carnival' image. :) :tu:
01-23-05, 09:21 AM
Sigh gotta download another Cameyo script:rolleyes:
Just kidding...I love em all so keep em coming!!
Thanks cameyo!! Another addition to your script folder! Thank you for sharing your talents!
Wenna: i'm happy you welcome back :)
Aminuts: you can choice to not download... :D
Marcus_Civis: i think you are addicted by zscript :cool:
Gary Komar: give me your IP and i'll search your hard-disk for girls... :p
Frenchy: where are you? :lol:
Thank you all.
p.s. i post the final version the next days (some nasty bugs :mad: )
01-26-05, 12:26 AM
...waiting the demo ;)
Ps Have you seen that someone want a " Generator Object Fractal " in your Zplace ? (After GEB : GOF :D
who wants a "Generator Object Fractal"?...i don't known
GEB and GOF ???? what is GEB?
Sorry, this is a bad day...
01-26-05, 09:44 AM
... this GEB (http://www.faqs.org/faqs/books/hofstadter-GEB-FAQ/) :D
I am sure that you know that ;)
GOF is your next "add on" of your Zplace :"Generator Object Fractal" :lol:
And it's this Zbrusher (http://www.zbrushcentral.com/zbc/showthread.php?t=23346&highlight=fractal) who want a GOF !
Have happy scripting :cool:
Frenchy: Yes i know GEB...one of the best book i had read.
For GOF, i have write a PM to the zbrusher who wants it.
But, can you help me to find the formulae of 3D fractal generator?
01-26-05, 11:48 PM
One of the best free and or pay for (but this one is free) fractal generator programs I have ever had the pleasure of playing with is called Tierazon. It's pretty old now but I still love it and there is absolutely an infinity of possiblities. For you alpha nuts out there reading this you can view the fractals in color and if ya think it's cool looking it does a great job of creating black and white version to make alphas.
Anyway it gives like most fractal programs do....the formulas for the fractals....plus the formulas for creating colors and variations of the original.....this program is so damn cool that I wanted to keep it all to myself!!
Anyway here is a link where you can download it plus some formula stuff. (http://home.houston.rr.com/fergusonsc/Tierazon-v29/)
I think but am not sure offhand if this page has the last version created but am sure a small search will provide that answer.
enjoy....see ya in about a week hahaha.
ps. I forgot to mention it will allow you to create or add your own formulas....so that if you see a new formula that was invented after the last version was made you can try it out. Another reason to love this little well written program.
Hi Aminuts :),
seems to me the Tierazon program is a 2D fractal generator...
Anyway, thanks for the info...maybe i'm wrong ;)
Searching the web...
01-27-05, 01:32 AM
...incredible Data Base of Wolfram site (http://www.wolfram.com/webresources.html) (the creator of Mathematica) I found this (http://library.wolfram.com/infocenter/MathSource/1744/) ( tree fractal 3D)
is that you want or a more generaly algorithm about fractal generator?
ps But it's seems to me that the GOF must be just a fractal process like that
:b3: a normal Zplace creation (Movment Size Rotation....) = an 3D object
:b3: and then just redraw this object to each center facet (or midle edge or vertex more numerous) of the first object
Fractal isn't it ? ;) (carreful to the exponential polygones resultant :rolleyes:
So a terrific complex object resultant :)
Something like that (Array function in Silo prog ;) fractal.jpg
01-27-05, 02:17 AM
if you are looking for true 3d fractals....try a search for .....i hope i spell it right....quarternion fractals......i think spelled it wrong ummmm quaternion....maybe.
am sure a host of formulas can be found for this kind of fractal....but of generators of this kind of fractal so far I have found lacking in variety.
I would think that once ya understood....me included in this....in how the formulas are plotted.....watching b&w results are a better indication......one could translate that into 3d. in fact come to think of it.....I have read some papers on this matter some time ago.......I will try to find them for you.
Quat a 3d fractal generator for example (http://www.physcip.uni-stuttgart.de/phy11733/quat_e.html#Download)
another quat site (http://www.hypercomplex.org/quasz.htm)
Some papers on quats (http://126.96.36.199/search?q=cache:1Ud0VSTl_hUJ:www.ai.mit.edu/people/bkph/courses/Articles/stanfordaiwp79-salamin.pdf+quaternion+formulas&hl=en)
and more (http://188.8.131.52/search?q=cache:-2hwKPl_7y0J:www.cs.brown.edu/courses/cs224/papers/eberly99.pdf+quaternion+formulas&hl=en)
ok you might want to read me first (http://www-2.cs.cmu.edu/~alla/FAQ.htm)
oops forgot this one (http://info.supereva.it/malilla/Pages/Fractals/Inwards/quaternions.html?p)
01-27-05, 02:27 AM
...Fractal and quaternions (http://www.theory.org/software/qfe/) ;) (From Theory.org (http://www.theory.org) hosted of the fantastic XAOS (http://xaos.theory.org/) a fast portable real-time interactive fractal zoomer :eek: :eek: :eek:
Inside this site (http://skal.planet-d.net/quat/f_gal.ang.html) formulas by Pascal "Massimino" :D
Ps But one more time I don't believe that is that Cameyo want :)
Thanks my friends!
The first view disoriented me... i can't be able to read all...
I wish a 'simple' formula to be coded in zscript...i can't rewrite quaternion package inside Z.
But i promise to do my bests.
Well, the weekend is full.... :D
Max the Artist
01-27-05, 11:22 AM
I thought i'd pitch in here too since i'm in on the same subject of 3d fractals in ZB2 on a separate thread, so why not cooperate on this and try to get it working :)
The use of Quaterion based 3d fractals is ofcourse the most common and probably the simplest use of them if you don't include fractal landscapes which isn't really interesting now. But it's also possible to use common fractals such as Julia and standard Mandelbrot with modifications and then kinda "slice" them up in planes and then you interpolate the data between the points that make up the fractal shape and generate a mesh outta those points. And the higher the density is between the points the more complex your mesh will be. But that could be adjusted with a value.
No need for anything fancy. Simplest thing to start with might be to try to take a number of points if you can generate that within ZB2 and randomly spread those around inside a invisible 3d cube and between those points u calculate the fractal and there by containing the data so a volume and not going wild by allowing it to calculate outside the invisible cube. Now i'm not a programmer at all, i can't say if this all is possible within ZB2 but i sure hope so.
I'll be more than happy to provide any type of information, formulas, ideas and tips on what to do and how to do it, then it's up to you who actually can make scripts and plugins to get your head around this :) which would totally rock if you could do it.
01-28-05, 07:45 AM
...but funny :)
Take any images, and make a sort of average of colors around any pixols :)
And again and again...
2 examples "exe" (Just stop the prog by closing the window (for PC) made with
Pure Basic (http://www.purebasic.com/index.php3) :eek: (a very speedy compiler basic more than C++)
You can load a free demo for try the source follow :)
And just play with the "m" and "s" factors !
Incredible the differents images (animated) can be created with this simple process :)
Just wait 20 seconds for see the transformations and if you patient 3 minutes crazzy things arrive (for prog example01 :)
I have some problems with 3D fractals...
Meanwhile i have developed new version...see first post.
01-29-05, 10:19 AM
Thanks for the update Cameyo!
Remember it's just a thought (the fractal thing) so don't feel you have to do it. If you like the challenge though that's cool too! But please don't feel like ya have to do it.
:D Maybe you need a little break from zprogramming? A little play time is ordered by Dr. Aminuts for you!!
Thanks aminuts :)
After some works...i don't add the 3D fractals...almost for now.
I have some other idea to enhance the script, but i need the new infos from Pixologic...maybe after the new upgrade will be out.
Why you don't post some of your works with ZPlace?
02-03-05, 02:39 AM
@Cameyo or any others :D
Little test with the PureBasic (http://www.purebasic.com/) Prog :)
For pc User XP, file format exe in 640*480
Have fun exploration :cool:
PS if someone want the source use the private message :)
02-07-05, 04:01 PM
More fun of course :rolleyes:
I have decided to develop with...Python...free and very good.
Sorry for PureBasic.
02-09-05, 01:59 AM
Right now i downloaded¡
I have reading your other topic but because i dont understand dont participate. I will practice with this new version. Your zplace is very usefull beside i feel i dont extract from the script all the utilities it has.
Have you made a new guide or documentation wih some examples?
You know? I visit regularly (and i am very interest in Nanomedicine) the nanogalery website and always think in your zplace because i think(i dont know how actually) you can do very intersting molecular or cellular approach with it.
Well, by friend¡ and....thanks again for the update.
02-09-05, 03:12 AM
Good choice too (for the fun : Python's name comes from Monthy Python :)
Open Source delight :)
Python = Basic Language + Logo + POO
Just a question I don't see "compilator", I just see "interpretor" or virtual java/Python machine ? Am I wrong ?
Maybe you can adapt my Funland as first exercice for see the speed of Python :)
Have happy coding! :cool:
"Qu'importe le flacon pourvue qu'on ait l'ivresse"
"What imports the bottle provided which one has euphoria"
Ps And you can also try to code my "Ultimate Screen Machine" with Python :)
02-09-05, 03:24 AM
Is just a quick test from your Zplace, probably as i commented you prevoiusly if you can make some setup or standard setting from where we can make slight modification will be very helpful
I am writing a new help manual....
Pilou: you can make EXE with Python using some libraries (basically you build an exe with the required DLL and your program). Very fast and simple.
Andreseloy: i don't post often on your works, but you known i always see it.
I'm glad you repost on this forum...:)
What do you mean about "standard setting" ?
What you wish for make cellular or molecular approch ?
02-09-05, 04:05 AM
I am waiting my Funland Python adaptation for compare :)
02-09-05, 04:21 AM
the setting could be something like...the image is from 1.55b ZB practical guidesetting example.jpg
and the image is from K. Eric Drexler (http://www.imm.org/DrexlerCV.html)
Is just an example
Thanks very much
ps: i know you see my post, dont care about it¡
02-09-05, 08:46 AM
... that with the Zplace Andre :)
02-27-05, 12:50 PM
Pilou posted on the building that I am working on (here http://www.zbrushcentral.com/zbc/showthread.php?t=23945&page=2 (http://www.zbrushcentral.com/zbc/showthread.php?t=23945&page=2) have a read to see what I want to do) that your ZPLace would do the work. I have downloaded the zplugin and would like if you have time to poat a quik tut (here or at the building posts) on how to use the ZPlace for the following
bring in a texture
convert texture to > make alpha
open the decobrush tool and draw and redesign the alpha save that design then bring back into z2 be be rotated, scaled, moved etc
i don't understand well what you are doing ...(it's my problem, because english is not my native language).
Anyway, here is the Zplace2 manual.
Please, try to explain to me your problem.
02-28-05, 08:15 PM
Il decobrush di Z2's può torcere l'alfa nelle figure differenti ma una volta che ho la figura io desiderilo non può conservare la figura recentemente generata come ztl. Posso conservare la figura recentemente generata come una struttura o alfa ed allora usare il tasto della moneta dello stampino per muoversi, regolare e ruotare, ecc. Pilou ha detto nell'alberino che ha inviato che il vostro Zplace2 funzionerebbe più meglio allora il decobrush e non conosco come ad esso con il vostro Zplace2. Stavo chiedendo una mini lezione privata su come usare il vostro Zplace2 mentre il decobrush (anziché il decobrush) ed allora posso muoversi, regolare, ruoto, ecc. esso. Se fate fare il tempo tp uno (forse alcuni bloccaggi di schermo che mostrano come a faccialo). Ho usato il babelfish di altavista per tradurre da inglese ad italiano
03-01-05, 08:48 AM
Thanks Cameyo! i amgonna give this newer version a try :):tu:
03-01-05, 10:04 AM
i just printed and right now reading your manual, thanks a lot friend¡
very appreciated your effort to share everthing you know¡
03-05-05, 05:56 PM
Thanks Massimo you have understanding and the manual fit to all my requeriments¡ The exmples are great and allow to learn, have a model and modified¡
thanks a lot Massimo i am in debt with you¡
You don't have any debt with me ;)
I'm very happy that you (and others) use my script.
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