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View Full Version : That's my Bush



Fiveby
05-12-04, 09:53 PM
I just got Zbrush about ten minutes ago, so this 3D head took me about twenty seconds to rough out. I did it while I was installing Zbrush.

Sorry, just pokin a little fun at how EVERYBODY shows amazing work, and did it within three minutes of getting Zbrush. Whatever . . .

Anywhooo, I'm working on a model of George that can be exported to other 3d software, then later animated with facial morphs.

I haven't tried adding eyes yet, plus I need to create a mouth cavity, teeth, etc ...

But it is my first shot at modeling a head from a sphere, until now I've used Zbrush for making morph targets.

So what an amazing tool, great results even if you don't have a clue.

By the way, I'm shooting for a "clay mation" looking character. I might try to distort it some, to get a more cartoonish feel.

So my question is:
Do I use multimarkers to add the eyes?

And any ideas on the mouth cavity?
http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1084423734kgs.jpg

Fiveby
05-12-04, 09:59 PM
And the prfile. http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1084424345ldg.jpg

Wouter
05-12-04, 10:54 PM
That is very, very nice! Only suggestion I have is to make the lips stand out a little bit more.

aminuts
05-12-04, 11:29 PM
Hahaha looks pretty good so far. Yes multimarker the eyes. there are some good scripts and threads about that just do a search here....on your screen top right, to see how.