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Rafael Hernandez
01-07-05, 08:24 PM
Here is the first one of 2K5. I tried to do something different for a change. Modeled in Wings3D and Zbrush. Textured and Rendered in Zbrush. Yes those are Jantim shaders I'm using. They are really good.

Canon.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%274682%27,%27Canon.jpg%27,1,0%29 )

bicc39
01-07-05, 10:08 PM
Beautiful work!!!
Saw thumbnail and dove at keyboard.
Worth dive.

nergal
01-07-05, 10:11 PM
This is a very nice scene. May I suggest that the sky needs some detail? Maybe some distant clouds to give the image more dimention. Otherwise, it is a very well done scene. By the way where do you get Jantim's shaders? I've only gotten hold of the wood shader.

andreseloy
01-08-05, 01:42 AM
Andreseloy

Andromedia
01-08-05, 02:28 AM
Great work :) and nice to see other stuff than heads and so,,, no offence..:)

ilusiondigital
01-08-05, 03:54 AM
and very realistic and artistic stuff.

Great.

:tu:

Rafael Hernandez
01-08-05, 06:58 AM
Thanks for the kind comments guys.

Nergal: You can find Jantim's metal shaders in this thread

http://www.zbrushcentral.com/zbc/showthread.php?t=21692&highlight=bronze

And for those who don't know where the wood shaders are here is the link

http://www.zbrushcentral.com/zbc/showthread.php?t=22264

I will also put some clouds in that sky as you suggested.

Frenchy Pilou
01-08-05, 08:59 AM
...smokes when the bullet start ;)
Pilou

Rafael Hernandez
01-08-05, 11:03 AM
I did some of the suggested changes and some minor adjustments and additions.

castleandcanon2.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%274690%27,%27castleandcanon2.jpg %27,1,0%29)

Frenchy: I'm kind of puzzled by your reply. Thanks for your comment but what do you mean? And I see you are getting close to the 10,000 post mark.

vlad74
01-08-05, 04:52 PM
Bravo. It is something different. I like this render.

ilusiondigital
01-09-05, 05:50 AM
but the sky in the second picture is too artificial, try to put a true photo into the background.

Itīs only an opinion.

Great image.

Rafael Hernandez
01-09-05, 05:54 PM
Thanks for all the comments and suggestions. This is the final version and I think that you helped me improve what I started with.

Castle-and-Canon.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%274729%27,%27Castle-and-Canon.jpg%27,1,0%29)

jantim
01-10-05, 02:10 AM
The last one is the best Rafael,.....but to be perfect loose the tiling-patern on the stone walls , and there is something strange in the angle of the "groundplane" in relation to the canon ... i know perspective in Zbrush is not
as easy as in a traditional 3D-program and to make a better perspective you will
have to make this scene in a real 3D-program with simple props, and use that image as a background-image to make placement of all the objects more correct....or use Zbrush perspective in the draw-settings .

jantim

Gary Komar
01-10-05, 06:17 AM
great idea for a scene subject,materials and modeling:tu:
take care

Rafael Hernandez
01-10-05, 09:45 AM
Thanks for the comments guys.

Jantim: The tiling pattern is the one thing that have been commented on the most in the forums where I have posted. You are right it looks to obvious and gives the image away as CG. You have good eyes. The perspective of the cannon and the plane is a bit off. I used the draw settings for perspective but it's never easy to get it right.