View Full Version : recent wip update
Ron Harris
01-06-05, 09:17 PM
another wip I am working on....
ps. bicc, if you are viewing this...very nice thread you just posted...kudos.
ron
JanDualDemon12j.jpg
somethings we do for ourselves and sometimes things are done for the sake of others.....:tu:
aminuts
01-06-05, 10:45 PM
cool water zbrush or ps?
if zb....curious on material. imagine a plane, ruffled up with a mat with spec and high transp but not sure. any hints would be great!!
I like this guy, i seem to recall you mentioning something about learning to animate.....do you have such plans for this fella?
Ron Harris
01-06-05, 11:06 PM
cool water zbrush or ps?
if zb....curious on material. imagine a plane, ruffled up with a mat with spec and high transp but not sure. any hints would be great!!
I like this guy, i seem to recall you mentioning something about learning to animate.....do you have such plans for this fella?
thnx :)
The water is an effect plugin for psp called Flood by flamingpear.com Hadn't used it much in a while but thought it might look cool for the wip.
The skin is Sokar's skin mat. The image is rendered in z2, black fog also used. I will resize the next step to redo the overall image size. This was done at default. It wont be too hard to do. I normally work at this size mainly due to my present computer's capabilities.....(a new machine is on the near horizon) I really need to learn z2's displacement mapping features still...and have put that off till I get the new machine. I painted the teeth with toy plastic mat. The upper teeth are part of the modeled head. The lowers are seperate.
A local irl friend of mine is very interested in audio and video and has some great software and hardware and some funds, so hopefully the animation of some of my little smatterings will be brought to life again before long. It's hard to balance everything in the real world time wise..ie my manuscript, endless sketches and zbrushing and then trying to keep on top of learning of and about how to achieve some of these projects, if that makes sense. I think research and development is so much needed but also essential to keep from falling on my face. well crap I am rambling..lol...but in a nutshell, yes, I would like to animate this guy to some degree if all works out....I will definitely use him on a future project as well. thnx for your interest and comments....very appreciated.
If I didn't answer your question let me know I will always help if at all possible...
kindest of regards
ron
aminuts
01-06-05, 11:58 PM
haha you answered it and then some!;) I thank you for it though because it will as always help others too.
I thought it looked like that plugin, I have it for ps but was rethinking....hmmm maybe ron tweaked himself a new material so then I wasn't sure!:D
Thanks again for the info, and yes you made sense, you ramble like me......tired from being spread too thin....something I understand all too well:confused:
Anyway, I digress, I hope you allow yourself the freetime to be your creative self as it will, believe it or not give you more time to be productive in those other areas. I look forward to your future progress in the animation dept.
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