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Mahlikus The Black
05-12-04, 11:21 AM
Just something I made for myself. Its very simple and based on my system but I thought you all might like to have it..for those math haters as well.

Subdivision Table 2Ghz.txt (http://www.pixolator.com/ubb/uploaded_files/user_file-1084386057iip.txt)

Frenchy Pilou
05-12-04, 12:59 PM
Hi MtB
The last column is the numbers of polygons ?

And about performance ?
All is always in real time moving ?
Rotation, push/pull... or you must make some restrictive aera ?
(by masking with the new Zb2 function)?
Pilou
Ps Atholon is Athlon ? Hehe (http://www.amd.com/us-en/) :)

jaystansfield
05-12-04, 01:07 PM
whoa...

BazC
05-12-04, 01:13 PM
Thanks Mahlikus!

Mahlikus The Black
05-12-04, 01:50 PM
Numbers are poly counts yes. Though it is exact numbers, it is still a guide for those who would like to know what there low poly model will end up being after a few levels of subdivision. If I have a thousand poly model and I want to take it up to 2 mil, I need to double or half that number for it will go to 1 only (or 4 million)..but not 2, see?

No frenchy..like I said in there, performance subject to cpu speed. a 1 million poly model with 512 of ram with handle alot better in a 2.0 environment compared to a 1.2 one.

Cheers