PDA

View Full Version : ZSphere space bug



talos72
08-28-02, 03:21 AM
Hey, my first zsphere creation. The creature was modeled in zbrush and exported to Cinema 4D where it was rendered with lighting and texture. Then the image of the bug was exported again to Photoshop 7 for compositing, including the space backdrop and other stuff. Just wanted to see how well zbrush works with other apps...well it passed the test. hehe. Though I think I still need to know how to optimize the meshes for export, otherwise it really chugs in C4D.

http://www2.zbrushcentral.com/zbc_uploads/user_image-1030530056jxg.jpg

Sample D Light
08-28-02, 03:36 AM
COOL :cool: :cool:
I realy like how your green sun reflects of the creature, it give it a real ominous quality. Good job for your first composite with Z 1.5, it has alot of eerie atmosphere to it.

mizzthangg
08-28-02, 03:48 AM
:eek: very cool! i like the lighting on this! nice work ;o)

Karasuando
08-28-02, 04:52 AM
Very nice!, and yea since you can use the Hypernurbs to smoothen things out in C4D I suppose the mesh does not have to be insanely massive.