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nickmarks666
04-07-04, 12:31 AM
Hey everyone,

First off like to say thanks to the zbrush crew!! This is the first program in 3 years I been excited about. I never got into ZB 1.5...to limited. But 2! Holy C@#$#@. Packed full of goodness.

Here is my first try at something in ZB2. I wanted to try a human head. I been seeing way to many alein, orc, and babboon heads on this forum :) Enjoy

Also...like to throw a shout out to ma homie ROBOCOP in da TRUE CRIZIM hood.

http://www.videogameartist.com/temp/ZBRUSHHEAD.jpg

Nick

Abyssis
04-07-04, 01:01 AM
Heya Nick,

looks fantastic :tu: :tu:

CavityShader is awsome, isnīt it? :D

Keep posting...

Abyssis

Frenchy Pilou
04-07-04, 02:05 AM
Very cool head :cool:
Pilou

Ron Harris
04-07-04, 02:51 AM
looks great..would love to see a wireframe shot of this great work. You did model the head in zbrush right? thanks for sharing and looking forward to more.
ron

matvara
04-07-04, 06:46 AM
Great work on details and wrinkles, now you
need eyes and a fit background!
Welcome and post more!! :tu:

z2this
04-07-04, 06:51 AM
Fantastic job, totally agree about aliens.
Was this 100% zbrush?

nickmarks666
04-07-04, 08:37 AM
Thanks guys! Forgot to mention that! NO!! In Zbrush their ain't no need it seems. I used a poser type head. See pic below. I think it was made in digimations parametric head plugin.

It is amazing that you can take pre-existing low res models...import them in and then do stuff like this to them. Turn them into anything you want. Very fun. I am going to take a bunch of my old moldels and see what I can make out of them :)


Nick

http://www.videogameartist.com/temp/ZBRUSHHEADbase.jpg

nickmarks666
04-08-04, 01:14 AM
started tweakin on a head texture.

http://www2.zbrushcentral.com/uploaded_from_zbc/200404/user_image-1081411997psd.jpg