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View Full Version : Continuing maya/zbrush research



squeige
05-11-04, 05:27 PM
ok so heres a new wip, everything done from scratch in like 6hrs, including rigging and uv layout
09.36 secs to render
640x480 MR4Maya

http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1084321612qqm.jpg
oh yeah low res version is
256 polys
143392 polys when rendered
does any know if theres a way to paint things like specular maps and reflection maps in zbrush?

Aztec...soljA
05-11-04, 05:37 PM
hehe nice going I like this one a lot

Frenchy Pilou
05-12-04, 01:29 AM
Very cuty sea horse :cool:
Pilou